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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
RTNP on Unreal?
- -Shadow-
- OldUnreal Member
- Posts: 92
- Joined: Wed May 27, 2009 12:25 am
RTNP on Unreal?
I was trying to copy and paste the maps, music, etc. to Unreal, and when I tried to open the intro map, I got a message saying "couldn't find file for package: UnrealShare.logo"
Is there a different way to do this?
or is there any conversion of RTNP that includes the cutscenes and log entries?
Is there a different way to do this?
or is there any conversion of RTNP that includes the cutscenes and log entries?
Nanodesu!
- Shivaxi
- OldUnreal Member
- Posts: 2232
- Joined: Wed Mar 08, 2006 4:43 pm
- Pitbull
- Administrator
- Posts: 1225
- Joined: Fri Oct 04, 2002 6:47 pm
- Location: Between Venus and Mars
Re: RTNP on Unreal?
Or the RTNP expansion pack. Gold combined the two.RTNP requires Unreal Gold, which is the 226b patch for Unreal to work.
Upon this rock I will build my church
LOADING HATERS..████████████] 99% Complete.
LOADING HATERS..████████████] 99% Complete.
- Leo T_C_K
- OldUnreal Member
- Posts: 3854
- Joined: Sat Aug 27, 2005 6:24 pm
Re: RTNP on Unreal?
It required 224 (the original standalone rtnp is 224), or you can run it at 226f too if you copy the 224 upak in plus dll from gold.
- -Shadow-
- OldUnreal Member
- Posts: 92
- Joined: Wed May 27, 2009 12:25 am
Re: RTNP on Unreal?
so this will not work with 227 and will ONLY work with 226? Hmmm.... If that's so, then is there any conversion out there that I can download? I already have Unreal Gold, but I don't like it as much as Unreal.It required 224 (the original standalone rtnp is 224), or you can run it at 226f too if you copy the 224 upak in plus dll from gold.
Nanodesu!
- Pitbull
- Administrator
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- Joined: Fri Oct 04, 2002 6:47 pm
- Location: Between Venus and Mars
Re: RTNP on Unreal?
I thought the patch for RTNP made it 226?It required 224 (the original standalone rtnp is 224), or you can run it at 226f too if you copy the 224 upak in plus dll from gold.
http://www.oldunreal.com/patch/official ... PPatch.exe
Upon this rock I will build my church
LOADING HATERS..████████████] 99% Complete.
LOADING HATERS..████████████] 99% Complete.
- Leo T_C_K
- OldUnreal Member
- Posts: 3854
- Joined: Sat Aug 27, 2005 6:24 pm
Re: RTNP on Unreal?
That made it 226b, Gold (which has same missing sprites issues as Gold and misalignes skins and there is not anymore the unique rtnp font). I meant that if you wanted to play it on the 226f.I thought the patch for RTNP made it 226?It required 224 (the original standalone rtnp is 224), or you can run it at 226f too if you copy the 224 upak in plus dll from gold.
http://www.oldunreal.com/patch/official ... PPatch.exe
- pickledegg
- OldUnreal Member
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- TCP_Wolf
- Administrator
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Re: RTNP on Unreal?
The original RTNP is actually pre-224 even, bought that one a long while ago. Weapon textures are nicer in that version of UPak.
-=]HONESTY PAYS[=-
- [§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
- Posts: 4425
- Joined: Wed Sep 03, 2008 8:19 am
Re: RTNP on Unreal?
I guess, I could only play RTNP with that patch, else it'd crash on start (I don't remember the error).I thought the patch for RTNP made it 226?It required 224 (the original standalone rtnp is 224), or you can run it at 226f too if you copy the 224 upak in plus dll from gold.
http://www.oldunreal.com/patch/official ... PPatch.exe
☆
- Leo T_C_K
- OldUnreal Member
- Posts: 3854
- Joined: Sat Aug 27, 2005 6:24 pm
Re: RTNP on Unreal?
Are you really sure of that? It turned out the Upak was the same as the 224 one I think. If it is different, could you upload it to make us take a look at it? I thought the different weapons skins are of the beta version of Upak, which was never released afaik.The original RTNP is actually pre-224 even, bought that one a long while ago. Weapon textures are nicer in that version of UPak.
Last edited by Leo T_C_K on Fri Jan 15, 2010 6:46 pm, edited 1 time in total.
- Jet v4.3.5
- OldUnreal Member
- Posts: 117
- Joined: Fri Jul 04, 2008 8:17 pm
Re: RTNP on Unreal?
The only difference I noticed in the unpatched separate version of RtNP versus the patched version is that the CAR clip looks off after the patch. I heard this was an error at one point with the skinning, but I never really looked into it.
- スマイル・ドラゴン
- OldUnreal Member
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Re: RTNP on Unreal?
They also removed alot of other content in the UGold UPak for whatever reason... Like some infrared goggle texture and some other things, I don't remember very many specifics though, but the 224 UPak is definitely superior to that UGold BS.The only difference I noticed in the unpatched separate version of RtNP versus the patched version is that the CAR clip looks off after the patch. I heard this was an error at one point with the skinning, but I never really looked into it.
I am the dragon without a name.
Ðàrk-_¦_-Ñïght.: / κυνικός Δράκων / スマイル・ドラゴン / Draco Nihil
Ðàrk-_¦_-Ñïght.: / κυνικός Δράκων / スマイル・ドラゴン / Draco Nihil
- Leo T_C_K
- OldUnreal Member
- Posts: 3854
- Joined: Sat Aug 27, 2005 6:24 pm
Re: RTNP on Unreal?
Missing Gl and RL explosion sprites and new model of glammo in ugold Upak, but with misalligned skin. Carifle clip skin is indeed different and misaligned as well. Also the Upak font was unique.
Look here:
Look here:
Last edited by Leo T_C_K on Fri Jan 15, 2010 9:27 pm, edited 1 time in total.







