I've installed Unreal on my Fedora 12. Game crash after start.
Code: Select all
./Unreal: line 25: 7089 Naruszenie ochrony pami[ch281]ci (core dumped) ./UnrealLinux.bin "$@"It's in my language, but Google Translate translate it to:
Unreal Tournament 99 Linux works - maybe little to fast, but...it works. Unreal with 227f not. Funny...i must play Unreal under Wine when there is native version...Violation of the memory protection
Log:
Code: Select all
Log: Log file open, Sun Dec 20 18:11:04 2009
Init: Name subsystem initialized
Init: Version: 227
Init: Compiled: May 9 2009 17:40:38
Init: Command line:
Init: Base directory:
Init: Character set: ANSI
Log: Bound to Engine.so
Log: Bound to Core.so
Init: Object subsystem initialized
Init: OS: Unix
Init: Computer: Trydi
Init: CPU Detected: Unknown processor (AuthenticAMD)
Init: CPU Features: CMov FPU RDTSC PAE MMXSSE
Init: CPU Speed=2194.762695 MHz
Log: 0.2ms Loading: Package Engine
Log: 14.5ms Loading: Package Core
Log: Checking package Core
Log: Checking package Engine
Init: Unreal engine initialized
Log: Bound to SDLDrv.so
Init: Detected 0 joysticks
Init: SDLClient initialized.
Log: Bound to Render.so
Log: 41.8ms Loading: Package Render
Log: Checking package Render
Init: Lighting subsystem initialized
Init: Rendering initialized
Log: LoadMap: Entry
Log: File loaded Entry
Log: 46.6ms Loading: Package Entry
Log: 47.6ms Loading: Package PlayrShp
Log: 48.6ms Loading: Package Detail
Log: Bound to Fire.so
Log: 49.6ms Loading: Package Fire
Log: Checking package Fire
Log: 50.9ms Loading: Package UnrealI
Log: 62.5ms Loading: Package UnrealShare
Log: 95.7ms Loading: Package GenFX
Log: 96.9ms Loading: Package AmbOutside
Log: 98.4ms Loading: Package AmbAncient
Log: File loaded Entry
Log: Bringing Level Entry.MyLevel up for play (0)...
ScriptLog: InitGame:
ScriptLog: Difficulty 1
ScriptLog: Remote Administration with Password
ScriptLog: Base Mutator is Entry.Mutator0
Log: Browse: Unreal.unr?Name=Player?Class=UnrealI.FemaleOne
Log: LoadMap: Unreal.unr?Name=Player?Class=UnrealI.FemaleOne
Log: File loaded Unreal.unr
Log: 582.8ms Loading: Package Unreal
Log: 588.3ms Loading: Package NaliCast
Log: 589.4ms Loading: Package GenEarth
Log: 590.2ms Loading: Package GenFluid
Log: Case-insensitive search: NALIFX -> ../Textures/NaliFX.utx
Log: 591.6ms Loading: Package NALIFX
Log: 592.3ms Loading: Package GenIn
Log: 593.4ms Loading: Package DoorsAnc
Log: 594.1ms Loading: Package Liquids
Log: Case-insensitive search: flyby -> ../Music/FlyBy.umx
Log: 595.3ms Loading: Package flyby
Log: File loaded Unreal.unr
Log: Collecting garbage
Log: Purging garbage
Log: 861.5ms Unloading: Package Render
Log: Garbage: objects: 9718->9642; refs: 126017
Log: Bringing Level Unreal.MyLevel up for play (0)...
ScriptLog: InitGame: ?Name=Player?Class=UnrealI.FemaleOne
ScriptLog: Difficulty 1
ScriptLog: Remote Administration with Password
ScriptLog: Base Mutator is Unreal.Mutator1
Init: Initialized moving brush tracker for Level Unreal.MyLevel
Log: Created and initialized a new SDL viewport.
Log: 882.5ms Loading: Package UBrowser
Log: 887.1ms Loading: Package UWindow
Log: Bound to IpDrv.so
Log: 902.2ms Loading: Package IpDrv
Log: Checking package IpDrv
ScriptLog: Login: Player
Log: Possessed PlayerPawn: FemaleOne Unreal.FemaleOne0
ServerLog: All inventory from Player is accepted
Init: Input system initialized for SDLViewport0
Log: TTS: No output filename specified.
Log: Opening SDL viewport.
Log: Bound to OpenGLDrv.so
Log: Loaded render device class.
Log: Initializing OpenGLDrv...
Log: binding libGL.so.1
Log: OpenGL
Log: OpenGL
Localization: No localization: ./UnrealLinux.bin.General.Product (int)
Init: GL_VENDOR : DRI R300 Project
Init: GL_RENDERER : Mesa DRI R300 (RS690 791E) 20090101 NO-TCL DRI2
Init: GL_VERSION : 1.5 Mesa 7.7-devel
Init: Device supports: GL_EXT_bgra
Init: Device supports: GL_ARB_texture_compression
Init: Device supports: GL_EXT_texture_env_combine
Init: Device supports: GL_ARB_texture_env_combine
Init: Device supports: GL_EXT_texture_filter_anisotropic
Init: Device supports: GL_ATI_texture_env_combine3
Init: Device supports: GL_EXT_texture_lod_bias
Init: Device supports: GL_EXT_compiled_vertex_array
Init: Device supports: GL_EXT_secondary_color
Init: Device supports: GL_ARB_multitexture
Init: Device supports: GL_SGIS_generate_mipmap
Init: Device supports: GL_EXT_multi_draw_arrays
Init: Device supports: GL_ARB_vertex_program
Init: Device supports: GL_ARB_fragment_program
Init: Depth bits: 16
Log: 8 Texture Mapping Units found
Log: MaxA

