For direct access use https://forums.oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com

Upcoming Unreal Alpha and Beta versions release

Unreal Unreal and more Unreal
Post Reply
User avatar
nobody
OldUnreal Member
Posts: 22
Joined: Wed Dec 21, 2005 9:18 pm

Re: Upcoming Unreal Alpha and Beta versions release

Post by nobody »

{snip}
Trust us Leo, I'm sure that this person with the betas has already investigated all the legal issues and would not have posted here at all if he knew he would not have permission.
Okay, this guy *thinks* he has permission. Fine. I'd love to believe him, but my experience is that if something looks too good to be true, it is. Hence I want word from DE that this is actually happening, and that we won't get our asses sued over it (a valid practical concern!).

EDIT: add back extraneous snippage
Last edited by nobody on Thu Jun 25, 2009 7:16 pm, edited 1 time in total.
User avatar
GreatEmerald
OldUnreal Member
Posts: 5347
Joined: Mon May 21, 2007 2:30 pm

Re: Upcoming Unreal Alpha and Beta versions release

Post by GreatEmerald »

Well, let's just wait for a reply from DE, shall we? That way you will see if we get or not get permission. No use to talk about that until then. It's just empty talk that can get into a flame war very quickly.
And yes, he has now sent a mail to DE, so expected reply is within 1-4 days (weekend...).
Last edited by GreatEmerald on Thu Jun 25, 2009 7:24 pm, edited 1 time in total.
User avatar
nobody
OldUnreal Member
Posts: 22
Joined: Wed Dec 21, 2005 9:18 pm

RE: Upcoming Unreal Alpha and Beta versions release

Post by nobody »

Wow where did Zeurkous come from? Haven't seen him in years.
From the hell-hole I'm confined to (luckily proverbial... mostly). Climbing back into safe && familiar Limbo, but it'll take a while longer...

...sry I've been away :X
And Leo...don't you dare call me "boy".
I'm sure it was a figure of speech. Besides...
I'm probably twice your age.
As far as my estimate of your age goes, he's older than you. Not *twice* as old as you though :^)
As I said before, you know nothing about me, so you should have no reason to doubt me. I have been working with computers at the age of 3...
So have I, and I don't run windoze, don't use Trillian (puke) for IRC, and don't run servers by impulse. Simply said, mine is longer than yours :^) On top of that, I'm sensible enough to refer the case of the floppies(tm) to an old {micro,home }computer crusty instead of offering to handle it myself.

Remember, *I* was the one who referred that n00b to the short form of unreal://NUL >:P
and my father has been building them from scratch most of his life.
Computers, or floppy drives? Define 'from scratch' -- just buy a load of subsystems -- mobos, disks, and stuff -- and slap them together like I expect everyone older than 12 to do, or was he at the soldering iron mounting chips and banging bits through memory ports, with always the right type of screwdriver handy to align the cassette and/or disk heads?

In the latter case, I'd refer to your father, not to you -- except if you have the experience I just outlined. You can take credit for having access to such a... complicated father though. [and that's a *compliment*!]
This is why I even have a 5 1/2 " floppy disc drive in the first place.
So do I, but I'm afraid *I* dunno how to fix them so the heads are hell misaligned :X I clean it now and then but it does seem to be getting worse...
The normal 3 1/2 " Floppy's that the other alhpas are on,
Normal? So 5.25" floppies are Not Normal? As far as I'm concerned even 8-inch floppies are Normal, even though I've never touched one of them myself :P
I believe "the guy" has drives for those himself. But the 5 1/2 " ones are so incredibly rare
http://ebay.com
User avatar
nobody
OldUnreal Member
Posts: 22
Joined: Wed Dec 21, 2005 9:18 pm

RE: Upcoming Unreal Alpha and Beta versions release

Post by nobody »

227 requires checks to make sure your install of unreal is even valid, otherwise you're getting essentially a free copy of the engine.
I've never had a chance to play the shareware version -- screw me, for that -- but doesn't it contain a copy of the engine, too?

Besides, an engine can be reliably cloned. It's the content that matters!
Also, a simple check to make sure you actually own Unreal vs UT or U2 is extremely easy.
If it's something like:

Code: Select all

if [ ! "$(
Last edited by nobody on Thu Jun 25, 2009 8:27 pm, edited 1 time in total.
User avatar
nobody
OldUnreal Member
Posts: 22
Joined: Wed Dec 21, 2005 9:18 pm

RE: Upcoming Unreal Alpha and Beta versions release

Post by nobody »

ffs. can someone remove all this fucking slander? god damn.
Slander? If you mean me, I'm only posting my opinion. I expect people to be mature enough to take it with a grain of salt. It is /not/ necessarily factual -- I thought that was clear.
Someone's out there busting their balls to give us some really cool stuff and you two are arguing?
I'm arguing 'cause I'm not convinced it's all (fully) true.
And it's extremely possible one of you just ruined it altogether?
Then I apologize. We can contemplate damages if and when that happens, okay?
Be quiet. PLEASE.
If you don't like flamewars, you'd be better off without a presence on the Network.

EDIT: remove extraneous sentence
Last edited by nobody on Thu Jun 25, 2009 7:53 pm, edited 1 time in total.
User avatar
nobody
OldUnreal Member
Posts: 22
Joined: Wed Dec 21, 2005 9:18 pm

RR: Upcoming Unreal Alpha and Beta versions release

Post by nobody »

Well, let's just wait for a reply from DE, shall we?
{snipness}
Agreed, if there's no further questions, I'll shut up.
User avatar
Gizzy
OldUnreal Member
Posts: 1468
Joined: Thu Jul 10, 2014 7:13 pm

Re: Upcoming Unreal Alpha and Beta versions release

Post by Gizzy »

I've just been messing around in the '95 Tech Demo Ued, given that you can't do anything in it :(
User avatar
[]KAOS[]Casey
OldUnreal Member
Posts: 4497
Joined: Sun Aug 07, 2011 4:22 am
Location: over there

Re: Upcoming Unreal Alpha and Beta versions release

Post by []KAOS[]Casey »

Not an md5 or a directory check, something much simpler thats only different between UT and u1, which is slightly more complex than checking 220 vs 224+.

Also, the unreal engine is extremely hard to replicate. Otherwise there would be a clear cut competitor that runs just as well.

And there isnt a shareware version of unreal that I know of, though it was clearly planned. the patches all ship with an editor, and just /system and a few texture files is all you need to start making a game
User avatar
nobody
OldUnreal Member
Posts: 22
Joined: Wed Dec 21, 2005 9:18 pm

RE: Upcoming Unreal Alpha and Beta versions release

Post by nobody »

Not an md5 or a directory check, something much simpler thats only different between UT and u1, which is slightly more complex than checking 220 vs 224+.
Then what's the point of checking at all?
Also, the unreal engine is extremely hard to replicate. Otherwise there would be a clear cut competitor that runs just as well.
You're confusing two senses of 'hard'. It's not *that* difficult. It's just loads of (dumb) work, and it seems people can't be assed enough to do so. So I'm doing it :^) But since I'm on my own, and currently in less than... favourable circumstances, that's gonna take a while...
And there isnt a shareware version of unreal that I know of, though it was clearly planned.
Well I haven't seen it personally, but Leo_TCK told me there was. I remember something specific about Dark and Harobed being pasted together still, and it aborting in the transition hallway...

...might be confusing things here though :^) My mem is not functioning _entirely_ up to spec...
the patches all ship with an editor, and just /system and a few texture files is all you need to start making a game
I'm not talking about the patches, I'm talking about the 'to-be-released' content. If there's such simple checks in place, you might as well omit them...

...but I'm prolly sinning myself here too :X

EDIT: update prose
Last edited by nobody on Thu Jun 25, 2009 9:19 pm, edited 1 time in total.
User avatar
Shivaxi
OldUnreal Member
Posts: 2232
Joined: Wed Mar 08, 2006 4:43 pm

Re: Upcoming Unreal Alpha and Beta versions release

Post by Shivaxi »

And you twice as older than me? You are 17, I am like three years older.
LOL! Really now? I guess you don't act your age then :P

And yeah Casey convinced me over MSN that it'd probably be best to send him the drive and cables for it, so I'll probably be doing that once he moves to his new house sometime in July.

And yeah my dad actually does all the soldering work on chips and other hardware and manually puts them together, not just buying the parts and slapping them together. I'd refer to him first too...which I usually do anyway since I'm currently spending my summer at his house here ::)
Image  Image
User avatar
nobody
OldUnreal Member
Posts: 22
Joined: Wed Dec 21, 2005 9:18 pm

RE: Upcoming Unreal Alpha and Beta versions release

Post by nobody »

And you twice as older than me? You are 17, I am like three years older.
LOL! Really now? I guess you don't act your age then :P
And you're perfeclty acting your age *smirks*
And yeah Casey convinced me over MSN
Soap, mouth, a certain hygienic act...
that it'd probably be best to send him the drive and cables for it, so I'll probably be doing that once he moves to his new house sometime in July.
K then =)
And yeah my dad actually does all the soldering work on chips and other hardware and manually puts them together, not just buying the parts and slapping them together. I'd refer to him first too...which I usually do anyway since I'm currently spending my summer at his house here ::)
Kewl. I worship the smell of solder in the air .
User avatar
Leo T_C_K
OldUnreal Member
Posts: 3854
Joined: Sat Aug 27, 2005 6:24 pm

Re: Upcoming Unreal Alpha and Beta versions release

Post by Leo T_C_K »

Again, Casey you are wrong. There is shareware version which was bundled with creative sound cards, sound blasters.

I have the CD with the drivers still, etc. It came with them together, I am surprised you don't know about it.
And actually, you can even patch the shareware version, it will confirm it as normal Unreal.

And the shareware version is downloadable as well on some sites.
Last edited by Leo T_C_K on Thu Jun 25, 2009 11:32 pm, edited 1 time in total.
User avatar
[]KAOS[]Casey
OldUnreal Member
Posts: 4497
Joined: Sun Aug 07, 2011 4:22 am
Location: over there

Re: Upcoming Unreal Alpha and Beta versions release

Post by []KAOS[]Casey »

when did I ever say there wasn't one? I said that I know of, and it was obviously planned. I've just never seen one, never heard of one, only speculated of one. Upload the thing so we can see it then, it'd be cool.

And yes I did tell shivaxi that doing that crap over MSN is a bad idea, as far as I know the only good methods for securely communicating is skype and a few proxies and SSL. Supposedly the government was trying to pay a hacker to decrypt skype file transfers and voice.

btw, that "simple check" is exactly what the regular unreal installer does, but I don't see anyone complaining about it. there STILL needs to be a check, for legalities sake. No matter how simple, there has to be one.
User avatar
nobody
OldUnreal Member
Posts: 22
Joined: Wed Dec 21, 2005 9:18 pm

Re: Upcoming Unreal Alpha and Beta versions release

Post by nobody »

{snippitysnip, not for me}

And yes I did tell shivaxi that doing that crap over MSN is a bad idea, as far as I know the only good methods for securely communicating is skype and a few proxies and SSL.
Try IRC? Most clients and servers have been supporting SSL for quite a while now...
Supposedly the government was trying to pay a hacker to decrypt skype file transfers and voice.
If it uses lousy encryption, I'd not be surprised. However, when cracking reasonable encryption, with today's most powerful computers, it'd take longer than the remaining life of the Universe.

Of course, nothing'll guarantee it'll *stay* that way for a good long while. And I don't expect a commercial vendor like Skype to use it.
btw, that "simple check" is exactly what the regular unreal installer does, but I don't see anyone complaining about it. there STILL needs to be a check, for legalities sake. No matter how simple, there has to be one.
To appease the Shark God? Guess that's in avoidance of the sin of logic then :^)
User avatar
Gizzy
OldUnreal Member
Posts: 1468
Joined: Thu Jul 10, 2014 7:13 pm

Re: Upcoming Unreal Alpha and Beta versions release

Post by Gizzy »

So this check would be easy to implement into an installer for the beta, providing the required code is in the old engine versions?
User avatar
nobody
OldUnreal Member
Posts: 22
Joined: Wed Dec 21, 2005 9:18 pm

RE: Upcoming Unreal Alpha and Beta versions release

Post by nobody »

So this check would be easy to implement into an installer for the beta, providing the required code is in the old engine versions?
Guess it being so simple, one could sensibly implement it from scratch.
User avatar
[]KAOS[]Casey
OldUnreal Member
Posts: 4497
Joined: Sun Aug 07, 2011 4:22 am
Location: over there

Re: Upcoming Unreal Alpha and Beta versions release

Post by []KAOS[]Casey »

the check is in the actual installer if I interpereted smirf correctly, but any compiled installer could perform the same check, possibly even a linux script but I don't know enough about linux scripts to tell you.

I also didn't know IRC supported SSL, but any publicly available server is likely prone to risk, so hosting one locally would likely be a good idea.
User avatar
nobody
OldUnreal Member
Posts: 22
Joined: Wed Dec 21, 2005 9:18 pm

RE: Upcoming Unreal Alpha and Beta versions release

Post by nobody »

the check is in the actual installer if I interpereted smirf correctly, but any compiled installer could perform the same check, possibly even a linux script but I don't know enough about linux scripts to tell you.
Depends on how brain-damaged the particular variety of Lunix is.

As a UNIX person, I can provide you with reasonably elegant shell scripts to do the job. Then again, UNIX people generally hate such checks. Since it's appearantly supposed to be there, I can probably provide a UNIX-style distribution. People *will* need BSD make to use it, since GNU make -- the flavor that usually comes with Lunix distros by default -- is incredibly crap and I can't be bothered to work around it's idiosyncracies and 'undocumented features'.
I also didn't know IRC supported SSL, but any publicly available server is likely prone to risk, so hosting one locally would likely be a good idea.
I run one. It's not public ATM, and I guess I'd better apply for a SSL certificate for improved security (so you can be reasonably sure that you're talking with my server and not another one!), but I'll see what I can do in making it public again soon. Stay tuned.

EDIT: I see now that we have a bit of confusion of terms here. What do you mean with 'public' -- 'public' property, or 'publically available'? My server is *not* public property, but it's supposed to be publically available. IRC is designed to only send relevant traffic across links -- the biggest risk is when you run a mutiple-server network where you can't entirely trust all operators. Then again, if you stay on the same 'trusted' server, only metadata will be sent to keep the network in sync -- not the actual chatter. Guess it boils down to 'do you trust me enough to use my server?'
Last edited by nobody on Fri Jun 26, 2009 12:10 am, edited 1 time in total.
User avatar
[]KAOS[]Casey
OldUnreal Member
Posts: 4497
Joined: Sun Aug 07, 2011 4:22 am
Location: over there

Re: Upcoming Unreal Alpha and Beta versions release

Post by []KAOS[]Casey »

More like, can I google it and find a public server kind of thing. gamesurge or efnet etc.

one hosted by you is going to be far more secretive than either of those
User avatar
nobody
OldUnreal Member
Posts: 22
Joined: Wed Dec 21, 2005 9:18 pm

RE: Upcoming Unreal Alpha and Beta versions release

Post by nobody »

More like, can I google it and find a public server kind of thing. gamesurge or efnet etc.

one hosted by you is going to be far more secretive than either of those
Well it's supposed to have a WWW page, and it's supposed to be a Grand Network -- there's a history to that -- but 1) I am (hopefully not /was/, since that'd mean the network would never grow again) used to maintaining the IRC software on all the servers myself; and 2) it's currently not that way :(

EDIT: spacing

Yay post #69 8)
Last edited by nobody on Fri Jun 26, 2009 12:24 am, edited 1 time in total.
User avatar
hund_schraube
OldUnreal Member
Posts: 25
Joined: Sun Aug 04, 2002 2:19 am

Re: Upcoming Unreal Alpha and Beta versions release

Post by hund_schraube »

i was so excited to hear this news till i figured out zeurkous is right.we may never see this released because of legitimate legal reasons[its thier property].

GreatEmerald you dont post in forums about betas till you have them in hand and ready to be downloaded.
User avatar
nobody
OldUnreal Member
Posts: 22
Joined: Wed Dec 21, 2005 9:18 pm

RE: Upcoming Unreal Alpha and Beta versions release

Post by nobody »

GreatEmerald you dont post in forums about betas till you have them in hand and ready to be downloaded.
Well I don't mind him posting about it -- I mind him generating undue enthusiasm.

EDIT: Yay also post 71 8) 8)
Last edited by nobody on Fri Jun 26, 2009 1:11 am, edited 1 time in total.
User avatar
hund_schraube
OldUnreal Member
Posts: 25
Joined: Sun Aug 04, 2002 2:19 am

Re: Upcoming Unreal Alpha and Beta versions release

Post by hund_schraube »

i do zeurkous because a cease and desist after i've downloaded it doesnt affect me having it ;)
User avatar
nobody
OldUnreal Member
Posts: 22
Joined: Wed Dec 21, 2005 9:18 pm

RE: Upcoming Unreal Alpha and Beta versions release

Post by nobody »

i do zeurkous because a cease and desist after i've downloaded it doesnt affect me having it ;)
My point is more, like, he was -- and partly is -- acting like it's all done and over with. I somehow strongly doubt that to be the case, especially given DE's response.
User avatar
Leo T_C_K
OldUnreal Member
Posts: 3854
Joined: Sat Aug 27, 2005 6:24 pm

Re: Upcoming Unreal Alpha and Beta versions release

Post by Leo T_C_K »

when did I ever say there wasn't one? I said that I know of, and it was obviously planned. I've just never seen one, never heard of one, only speculated of one. Upload the thing so we can see it then, it'd be cool.

And yes I did tell shivaxi that doing that crap over MSN is a bad idea, as far as I know the only good methods for securely communicating is skype and a few proxies and SSL. Supposedly the government was trying to pay a hacker to decrypt skype file transfers and voice.

btw, that "simple check" is exactly what the regular unreal installer does, but I don't see anyone complaining about it. there STILL needs to be a check, for legalities sake. No matter how simple, there has to be one.
It was uploaded years ago by me on celtic warriors site, in fact in early 2005. The shareware version.
Last edited by Leo T_C_K on Fri Jun 26, 2009 2:22 am, edited 1 time in total.
Post Reply

Return to “Unreal General Forum”