Page 1 of 1

SavePath in UE1 and UE2

Posted: Tue Dec 08, 2009 5:25 am
by Marzanna
I just discovered, that SavePath=../Save doesn't work in UT(and UE2 games). Only SavePath=..\Save works correctly.
But it works in Unreal227! Why?

Re: SavePath in UE1 and UE2

Posted: Tue Dec 08, 2009 6:12 am
by [§Ŕ] ŤhěxĐâŕkśîđěŕ
227 fixes a lot of stuff, I guess it was fixed like all the other stuff.

The weird thing, though, is why doesn't it work in other games, lol. It just doesn't make any sense...

Are you talking about winblows or Linux?

Re: SavePath in UE1 and UE2

Posted: Tue Dec 08, 2009 12:02 pm
by Marzanna
Are you talking about winblows or Linux?
Both.

Re: SavePath in UE1 and UE2

Posted: Tue Dec 08, 2009 4:29 pm
by [§Ŕ] ŤhěxĐâŕkśîđěŕ
That's indeed weird. EpicSweeney broke something in later engines I guess...

Re: SavePath in UE1 and UE2

Posted: Tue Dec 08, 2009 7:46 pm
by WARP-10
227 fixes a lot of stuff, I guess it was fixed like all the other stuff.

The weird thing, though, is why doesn't it work in other games, lol. It just doesn't make any sense...

Are you talking about winblows or Linux?
Do you think it will fix this unresolved saving problem I had:

http://www.oldunreal.com/cgi-bin/yabb2/ ... 7813/17#17

I cannot seriously play because of that. It goes through the motions, it looks like it's saving but it does not.

Re: SavePath in UE1 and UE2

Posted: Tue Dec 08, 2009 9:59 pm
by [§Ŕ] ŤhěxĐâŕkśîđěŕ
You've got a point here... This looks like it's related.

But then, why are you the only one (that I know of) that's having these issues...

Check your settings and change them accordingly, see if that helps.

Slash should not be used for local paths anyway, use the backslash for local filesystem and slash for things such as web addresses, etc.

For example, http:\\oldunreal.com works for me in Firefox 3, but will surely not work in all other browsers (especially not the old ones)...

Re: SavePath in UE1 and UE2

Posted: Wed Dec 09, 2009 7:35 am
by Smirftsch
I remember fixing this while working on Linux port...