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DX11 support

Posted: Tue Dec 01, 2009 6:42 am
by Skw
I just had an crazy idea.

What about DX11 support option for Unreal 1? Like switching between DX9 and DX11.

Tesselation would make it look über-cool. No need to make high-res models.

I was just thinking about the potential of the tesselation...


Re: DX11 support

Posted: Tue Dec 01, 2009 4:29 pm
by Turboman.
http://kentie.net/article/d3d11drv/index.htm

would LOVE to see this ported to 227 though (224-226 only)