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DX11 support

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Skw

DX11 support

Post by Skw »

I just had an crazy idea.

What about DX11 support option for Unreal 1? Like switching between DX9 and DX11.

Tesselation would make it look über-cool. No need to make high-res models.

I was just thinking about the potential of the tesselation...

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Turboman.
OldUnreal Member
Posts: 897
Joined: Tue Feb 04, 2003 6:40 pm

Re: DX11 support

Post by Turboman. »

http://kentie.net/article/d3d11drv/index.htm

would LOVE to see this ported to 227 though (224-226 only)
Last edited by Turboman. on Tue Dec 01, 2009 4:31 pm, edited 1 time in total.
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