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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Translator Message Overflow.
- WARP-10
- OldUnreal Member
- Posts: 126
- Joined: Sat Oct 29, 2005 2:25 am
Translator Message Overflow.
Has anyone considered making the translator message function to be larger or to scroll so that it could hold more text?
I was playing a map the other day and saw that the text in one of the messages was more than the message interface could hold and was being superimposed on the bottom surface of the interface.
Being larger or scrolling would remedy that.
To prevent text overflow the only thing one can do now is keep messages short and use multiple books.
I think being larger or to have scrolling would be better than multiple books.
I was playing a map the other day and saw that the text in one of the messages was more than the message interface could hold and was being superimposed on the bottom surface of the interface.
Being larger or scrolling would remedy that.
To prevent text overflow the only thing one can do now is keep messages short and use multiple books.
I think being larger or to have scrolling would be better than multiple books.
- スマイル・ドラゴン
- OldUnreal Member
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- Joined: Sun Feb 10, 2008 9:07 pm
Re: Translator Message Overflow.
Most singleplayer UT99 mappack\mods have a bigger translator HUD image, but they mostly did that for larger TTF font display, rather than the traditional Unreal medfont.
I'd imagine what a scrolling translator would look and feel like... Anyone up for coding this?
I'd imagine what a scrolling translator would look and feel like... Anyone up for coding this?
I am the dragon without a name.
Ðàrk-_¦_-Ñïght.: / κυνικός Δράκων / スマイル・ドラゴン / Draco Nihil
Ðàrk-_¦_-Ñïght.: / κυνικός Δράκων / スマイル・ドラゴン / Draco Nihil
- WARP-10
- OldUnreal Member
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- Joined: Sat Oct 29, 2005 2:25 am
Re: Translator Message Overflow.
I'm using 226 Unreal Gold/RTNP, so that may or not be a factor, I don't know.Most singleplayer UT99 mappack\mods have a bigger translator HUD image, but they mostly did that for larger TTF font display, rather than the traditional Unreal medfont.
I'd imagine what a scrolling translator would look and feel like... Anyone up for coding this?
- [§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
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- Joined: Wed Sep 03, 2008 8:19 am
- WARP-10
- OldUnreal Member
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- Joined: Sat Oct 29, 2005 2:25 am
Re: Translator Message Overflow.
Keyboard. Page Down with user selection option to make it whatever key they want just like the rest of the functions.How would you scroll, then? With keyboard or mouse? :-?
My mouse is occupied looking around.
If the scroll is attached to the mouse then the mouse lookers can't use it.
Last edited by WARP-10 on Tue Oct 27, 2009 2:04 pm, edited 1 time in total.
- スマイル・ドラゴン
- OldUnreal Member
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- Joined: Sun Feb 10, 2008 9:07 pm
Re: Translator Message Overflow.
There's something called a "Mouse wheel" that most people should have these days, use that.
I am the dragon without a name.
Ðàrk-_¦_-Ñïght.: / κυνικός Δράκων / スマイル・ドラゴン / Draco Nihil
Ðàrk-_¦_-Ñïght.: / κυνικός Δράκων / スマイル・ドラゴン / Draco Nihil
- Leo T_C_K
- OldUnreal Member
- Posts: 3854
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Re: Translator Message Overflow.
Actually Loathsome's server in UT has what you are looking for, larger translator and scrollable.
- [§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
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- Joined: Wed Sep 03, 2008 8:19 am
Re: Translator Message Overflow.
I use MW for switching weapons...There's something called a "Mouse wheel" that most people should have these days, use that.
☆
- PRIMEVAL
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Re: Translator Message Overflow.
Ditto... takes less time then using a keyboard.I use MW for switching weapons...There's something called a "Mouse wheel" that most people should have these days, use that.

- []KAOS[]Casey
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Re: Translator Message Overflow.
Not when your mouse wheel is broken lol
- スマイル・ドラゴン
- OldUnreal Member
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Re: Translator Message Overflow.
There's also something that goes like, when the translator HUD is visible, mousewheel is temporarily interpreted as a page up\down scroller for the translator messages, few may of heard of such a thing.I use MW for switching weapons...
I am the dragon without a name.
Ðàrk-_¦_-Ñïght.: / κυνικός Δράκων / スマイル・ドラゴン / Draco Nihil
Ðàrk-_¦_-Ñïght.: / κυνικός Δράκων / スマイル・ドラゴン / Draco Nihil
- [§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
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- Joined: Wed Sep 03, 2008 8:19 am
Re: Translator Message Overflow.
XDNot when your mouse wheel is broken lol
Yap that sounds logical. Maybe I should implement such a feature in DarkCoop v0.4...There's also something that goes like, when the translator HUD is visible, mousewheel is temporarily interpreted as a page up\down scroller for the translator messages, few may of heard of such a thing.I use MW for switching weapons...
☆
- DieHard SCWS
- Global Moderator
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Re: Translator Message Overflow.
And while creating the message, it would be cool if it were possible to have returns, instead of tweaking the message with spaces.
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DìèHárd»§ÇW§ http://www.celticwarriors.net and http://www.unrealtexture.com
- []KAOS[]Casey
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Re: Translator Message Overflow.
I don't think unreal supports newlines in string constants unless you're logging
- [§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
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Re: Translator Message Overflow.
Maybe it does, when I paste a 0x0A char into a 'say' message, the part after the char disappears in HUD, and it looks like a little square block in the console. So maybe HUD supports it. Only tried this on xCoop though, I don't know if it works on no mods...I don't think unreal supports newlines in string constants unless you're logging
EDIT: It works.
Last edited by [§Ŕ] ŤhěxĐâŕkśîđěŕ on Sat Nov 07, 2009 2:59 pm, edited 1 time in total.
☆
- Spike
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Re: Translator Message Overflow.
wat.Not when your mouse wheel is broken lol

The · Killer · §kaarj · Assassins Brotherhood (1999-2020)
- []KAOS[]Casey
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Re: Translator Message Overflow.
scroll mouse wheel > nothing happens >
> fffffffffffffffff
- Leo T_C_K
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Re: Translator Message Overflow.
Yeah my mouse wheel is broken too, have to use my secondary mouse.
- [§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
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Re: Translator Message Overflow.
My mouse is broken in general, makes square cursor motions by itself and is very slow although it's set to fast in the control panel. But the wheel works good... o_O
☆
- WARP-10
- OldUnreal Member
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- Joined: Sat Oct 29, 2005 2:25 am
Re: Translator Message Overflow.
For the broken crowd take the round cover off the back of the mouse, let the mouse ball fall out in your hand, wash it with soap and water, take something small and non-sharp and remove the buildup off of the roller bars inside the mouse. Put ball and cover back.
Mouse runs smooth again. If you have never done that it should be pretty thick on the roller bars depending on how long you've used it.
Plus for the broken wheel, a replacement mouse that works fine is $1 or $2 at a second hand store.
Maybe splurge, spend $3 and get a new one.
Mouse runs smooth again. If you have never done that it should be pretty thick on the roller bars depending on how long you've used it.
Plus for the broken wheel, a replacement mouse that works fine is $1 or $2 at a second hand store.
Maybe splurge, spend $3 and get a new one.
- WARP-10
- OldUnreal Member
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Re: Translator Message Overflow.
Try the free TweakUI from Microsoft. It sped my mouse up apart from the mouse settings in Control Panel.My mouse is broken in general, makes square cursor motions by itself and is very slow although it's set to fast in the control panel. But the wheel works good... o_O
- WARP-10
- OldUnreal Member
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Re: Translator Message Overflow.
I solved that problem by trying out another mouse. Suddenly the pointer was going from corner to corner quick as a hyper Skaarj.My mouse is broken in general, makes square cursor motions by itself and is very slow although it's set to fast in the control panel. But the wheel works good... o_O
- [§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
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Re: Translator Message Overflow.
Na it's not just slow, the cursor is running around so I use touchpad on my laptop (no homo) when I need to be precise.
And I have a laser mouse hurf I'll just get another one for $5 and problem solved...
And I have a laser mouse hurf I'll just get another one for $5 and problem solved...
☆

