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UT Skeletal Meshes

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Matrix224
OldUnreal Member
Posts: 742
Joined: Wed Feb 20, 2008 7:41 pm

Re: UT Skeletal Meshes

Post by Matrix224 »

It worked!!!!!! Thank you so much!!
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Pyro
OldUnreal Member
Posts: 592
Joined: Wed Jul 18, 2007 5:35 pm

Re: UT Skeletal Meshes

Post by Pyro »

that is because in 3dsmax the texture is repetited outside the actual zone.
Image
(not my work)
i had this too with some UT3 weapons MEntal hunter gave me :)
Last edited by Pyro on Mon Oct 12, 2009 5:10 am, edited 1 time in total.
Image
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.:..:
OldUnreal Member
Posts: 1637
Joined: Tue Aug 16, 2005 4:35 am

Re: UT Skeletal Meshes

Post by .:..: »

It does repeat in MilkShape too, and the importing is fine in UT2004. So the actual error is in Unreal 1 skeletal mesh importer.
1823223D2A33224B0 wrote:...and now im stuck trying to fix everything you broke for the next 227 release xD :P
(ಠ_ಠ)
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[§Ŕ] ŤhěxĐâŕkśîđěŕ
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Posts: 4425
Joined: Wed Sep 03, 2008 8:19 am

Re: UT Skeletal Meshes

Post by [§Ŕ] ŤhěxĐâŕkśîđěŕ »

I use Anim8or and the old mesh format, mostly because I can and because I don't wanna warez. :P
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Pyro
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Joined: Wed Jul 18, 2007 5:35 pm

Re: UT Skeletal Meshes

Post by Pyro »

you won't getta warez when you donwload the file from my youtube tutorial's description.
Image
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[§Ŕ] ŤhěxĐâŕkśîđěŕ
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Re: UT Skeletal Meshes

Post by [§Ŕ] ŤhěxĐâŕkśîđěŕ »

Hm...?
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