1.For which game in series i should start modding maps first , because i am a total noob,(Unreal 1,2, UT2004, UT3? )
2.Can you point me to some good map modding tutorials for complete noobs?
3.Thank you in advance
glHehe, cool, well im of to learn some basics. I will post a map when i make one
Thank you very much, it works nowdownload unrealedfix4
in downloads > official patch section
lol, i googled each *.OCX that the error gave, and i downloaded them manuallydownload unrealedfix4
in downloads > official patch section

Heh, i found out what was the problem, i mixed add and subtract functions and their difference.lol, i googled each *.OCX that the error gave, and i downloaded them manually ;Ddownload unrealedfix4
in downloads > official patch section
Hehe, you are definitely right, and i am glad that you can help, i will add you ASAP!I think the best way to learn something is from someone that knows it by contacting them in person. Tutorials are neato because they can be downloaded and stuff but if something's not clear and the tut doesn't cover it, you're @!$%ed. I suggest you add me or someone on MSN or something and we can discuss it further with no delay.
It is working fine for me, just close the big pop-up, and download will start, no need to register, and make sure u got enabled cookiesi cannot download the map, it gives me an identity invalid error
am i supposed to register or something?
hey thanks for great tutorial, in that way i got all wolfs tutorials by pressing F1 LOLHello !!
The UnrealEdReference (the slightly smaller one for easier navigating) also has all of Wolf's Tutorials (which are fantastic), plus a whole lot more. The trick to using the tutorials is to READ them, and to do the things that Wolf says to, step by step. Once you get through the first ones you'll be familiar enough with the main things about the editor to carry on with abit more confidence.
You can grab the UnrealEdReference here ...
http://www.celticwarriors.net/Downloads ... erence.zip
I will keep this "topic" in the General section for abit more, but it really should be moved to UnrealEd. And welcome to the wonderful world of the Unreal editor.
Make maps NOT war !! LoL