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Klingon Honor Guard - 227?

Posted: Mon Sep 07, 2009 9:32 am
by Victor Delacroix
A long time ago I stumbled upon a mod for Unreal1 that added the Sith'har Blaster from Klingon Honor Guard as a usable weapon in the U1 games.

I thought: what if...? and copied the entire Klingons.u from KHG to U1 and summoned all the weapons. Holy s... they worked!

I then copied the rest of the files and tried to launch a map from the level of U1... whooops, now this is stupid. That damn game has very little native code, basically it's a standalone U1 TC.

Now, what if...?

What if someone recoded the KHG assets for U227? The entire game would have been then playable with all the U227 improvements including the ability to use S3TC textures.

What do you guys think of such an idea?

Re: Klingon Honor Guard - 227?

Posted: Mon Sep 07, 2009 9:36 am
by [§Ŕ] ŤhěxĐâŕkśîđěŕ