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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
dedicated server
- Pedi
- OldUnreal Member
- Posts: 60
- Joined: Wed Nov 16, 2005 4:52 pm
dedicated server
I know this is asked very often, but I used the search and couldnt solve my problem. When I open a dedicated server it appears only in "LAN Servers".
douplink=true, and I opened the ports 7777, 7778, 27500 and 27900 on my router. So what do I have to do then? I use winows XP.
douplink=true, and I opened the ports 7777, 7778, 27500 and 27900 on my router. So what do I have to do then? I use winows XP.
Last edited by Pedi on Fri Sep 04, 2009 4:10 pm, edited 1 time in total.
- [§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
- Posts: 4425
- Joined: Wed Sep 03, 2008 8:19 am
Re: dedicated server
Btw you don't need to forward any other ports except the game and query port (in your case, 7777-7778) so close them....add the following lines to your Unreal.ini:
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.oldunreal.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=hyper.dnsalias.net MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.hlkclan.net MasterServerPort=27900
and
[UBrowserAll]
ListFactories[X]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.oldunreal.com,MasterServerTCPPort=28900,GameName=unreal
ListFactories[X]=UBrowser.UBrowserGSpyFact,MasterServerAddress=hyper.dnsalias.net,MasterServerTCPPort=28900,GameName=unreal
ListFactories[X]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.hlkclan.net,MasterServerTCPPort=28900,GameName=unreal
Please note that the [X] has to be replaced with the correct following number of your ini. So if your last entry is [2] you have to replace it with [3],[4] and [5].
If it still doesn't show up after that, post here again.
Also if you have winblows firewall, uninstall it and get something better.
☆
- Shivaxi
- OldUnreal Member
- Posts: 2232
- Joined: Wed Mar 08, 2006 4:43 pm
Re: dedicated server
It'll only show up in LAN anyway for you, if you are running it from the same network as you are trying to join. So it's normal, dun worry aboot it 
- Spike
- OldUnreal Member
- Posts: 434
- Joined: Tue Dec 30, 2008 1:29 am
Re: dedicated server
I can see my server when i host it, and it shows in coop also, its on the same network.

The · Killer · §kaarj · Assassins Brotherhood (1999-2020)
- [§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
- Posts: 4425
- Joined: Wed Sep 03, 2008 8:19 am
Re: dedicated server
UH I always see my server on LAN, Coop and all servers... :-?
But weird, he doesn't have vista and has this problem... Really weird...
But weird, he doesn't have vista and has this problem... Really weird...
☆
- Pyro
- OldUnreal Member
- Posts: 592
- Joined: Wed Jul 18, 2007 5:35 pm
Re: dedicated server
not *entirely* true, as for my server shows only at LAN on my server PC itslef, but also in the other lists on the other computers in the network.It'll only show up in LAN anyway for you, if you are running it from the same network as you are trying to join. So it's normal, dun worry aboot it
Last edited by Pyro on Fri Sep 04, 2009 9:57 pm, edited 1 time in total.

- Pedi
- OldUnreal Member
- Posts: 60
- Joined: Wed Nov 16, 2005 4:52 pm
Re: dedicated server
hm, well i have added the lines in my unreal.ini and the server is still in LAN Server only. The Server named "Pedis Testserver" is open at this time. So someone can take a look if it appears in All servers and can say whats the ping
?
- Shivaxi
- OldUnreal Member
- Posts: 2232
- Joined: Wed Mar 08, 2006 4:43 pm
Re: dedicated server
I don't see it atm. And does this problem only happen to me? Like seriously wtf...It's never showed up for me in coop on the same network...ever...on any computer or network I host on...I'm lucky to have it show up in LAN at all actually...cause if I run more than 1 server, only 1 shows up :-/
- Pedi
- OldUnreal Member
- Posts: 60
- Joined: Wed Nov 16, 2005 4:52 pm
Re: dedicated server
hm ok the server was open all the time...
EDIT: I found something in the server console
I can change the serverbeaconport in the advanced options. Port 7778 is free on my router...
EDIT: I found something in the server console
.Log: UdpBeacon DmWinterCastle.UdpBeacon0 (Function IpDrv.UdpBeacon.BeginPlay:000E) BindPort: bind failed
ScriptLog: ServerBeacon failed: Could not bind port 7778
ScriptLog: Broadcasting Beacon
Log: UdpBeacon DmWinterCastle.UdpBeacon0 (Function IpDrv.UdpBeacon.BroadcastBeacon:0096) SentText: sendto failed
I can change the serverbeaconport in the advanced options. Port 7778 is free on my router...
Last edited by Pedi on Sat Sep 05, 2009 2:34 pm, edited 1 time in total.
- []KAOS[]Casey
- OldUnreal Member
- Posts: 4497
- Joined: Sun Aug 07, 2011 4:22 am
- Location: over there
Re: dedicated server
does that happen the first time or on a map change?
- Pedi
- OldUnreal Member
- Posts: 60
- Joined: Wed Nov 16, 2005 4:52 pm
Re: dedicated server
It happens the first time...does that happen the first time or on a map change?



