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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
227g
- Smirftsch
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Re: 227g
yes, there are more than enough tools for that and 227g is to finalize things, not to implement tons of new stuff and risk its stability because of that (in any case new features are having always a good chance to have new bugs also)Or you could use teamspeak or Ventrilo =D
Last edited by Smirftsch on Thu Sep 03, 2009 6:02 pm, edited 1 time in total.
Sometimes you have to lose a fight to win the war.
- [§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
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- Spazzpez
- OldUnreal Member
- Posts: 439
- Joined: Wed Jul 27, 2005 5:01 pm
Re: 227g
or maybeh an addon for unreal that can be distributive for a small fee of 0$?
lawl.
dunno hw everybody will get it tho, maybe itll jus b a client side thing..
@giz the thing is was hoping to not use a 3rd party program.. im THAT lazy
lawl.
dunno hw everybody will get it tho, maybe itll jus b a client side thing..
@giz the thing is was hoping to not use a 3rd party program.. im THAT lazy

- mentalhunter
- OldUnreal Member
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Re: 227g
I bet for $100 Unreal has StaticMesh support one day..
- DieHard SCWS
- Global Moderator
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Re: 227g
I bet for $100 Unreal has StaticMesh support one day..
Sent it to me, i got PayPal, and ill give Smirftsch 50 bucks to have it NOT implemented.
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DìèHárd»§ÇW§ http://www.celticwarriors.net and http://www.unrealtexture.com
- [§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
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- Joined: Wed Sep 03, 2008 8:19 am
Re: 227g
That's hard to impossible. Using a 3rd party program is simpler. Also if you really WANT that, I *could* make a lightweight P2P voice chat program (although I've never tried before).@giz the thing is was hoping to not use a 3rd party program.. im THAT lazy
☆
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Pravin
Re: 227g
And your laziness justifies forcing those who have already contributed several hundred if not thousands of hours to 227 to waste even more time implementing something that's already available. Yeah. Right. I'm looking forward to 227g for what it is; a bug fixing platform, not a bloated one with unnecessary BS like this.@giz the thing is was hoping to not use a 3rd party program.. im THAT lazy
- []KAOS[]Casey
- OldUnreal Member
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Re: 227g
plain and simple here
dots and I, or ANYONE at that, plain can't get the source to figure out how to do this aside from smirf, and it's not worth his time to make such a feature anyway.
If you want voice chat, as previously stated, get ventrilo or teamspeak.
However we've talked about speech to text, which seems trivial to implement but we've not tried yet. Maybe when we get 227g headers..
dots and I, or ANYONE at that, plain can't get the source to figure out how to do this aside from smirf, and it's not worth his time to make such a feature anyway.
If you want voice chat, as previously stated, get ventrilo or teamspeak.
However we've talked about speech to text, which seems trivial to implement but we've not tried yet. Maybe when we get 227g headers..
- Smirftsch
- Administrator
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Re: 227g
LOLI bet for $100 Unreal has StaticMesh support one day..
Sent it to me, i got PayPal, and ill give Smirftsch 50 bucks to have it NOT implemented.
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Sometimes you have to lose a fight to win the war.
- mentalhunter
- OldUnreal Member
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Re: 227g
I still think it's going to happen someday.
- [§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
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- Buster
- Global Moderator
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Re: 227g
Gatherstone - Unreal by Design
https://gatherstone.oldunreal.com
OK - he falls
Keep it Unreal !!
:-)_~
https://gatherstone.oldunreal.com
OK - he falls
Keep it Unreal !!
:-)_~
- Spike
- OldUnreal Member
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Re: 227g
LOLI bet for $100 Unreal has StaticMesh support one day..
Sent it to me, i got PayPal, and ill give Smirftsch 50 bucks to have it NOT implemented.
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lol'd Smirf reaction.

The · Killer · §kaarj · Assassins Brotherhood (1999-2020)
- []KAOS[]Casey
- OldUnreal Member
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Re: 227g
It's possible.I still think it's going to happen someday.
But it doesn't mean it's feasible.
I don't know how to capture a wave format and convert it to a USOUND for unreal to play it.
But I could make an interface that makes it _seem_ like unreal has voip, but it's actually an external call playing the sounds.
The hard part would be getting people to forward ports..




