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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
silly question
- -Shadow-
- OldUnreal Member
- Posts: 92
- Joined: Wed May 27, 2009 12:25 am
silly question
Hey, this might be a really stupid question, but does the Automag in Unreal 1 have a reload feature?
Nanodesu!
- Bane
- OldUnreal Member
- Posts: 493
- Joined: Sun Mar 03, 2002 6:32 pm
Re: silly question
change weapons and switch back and the automag will have a full clip. There's no reload command like you're thinking, though.
Author of Hide and Seek mod, and the NALIBALL mod
Hide and Seek can be downloaded from:
http://HideNSeek.5u.com
Hide and Seek can be downloaded from:
http://HideNSeek.5u.com
- -Shadow-
- OldUnreal Member
- Posts: 92
- Joined: Wed May 27, 2009 12:25 am
- SkaarjSlayer
- OldUnreal Member
- Posts: 220
- Joined: Thu Aug 26, 2004 8:49 pm
- Gizzy
- OldUnreal Member
- Posts: 1468
- Joined: Thu Jul 10, 2014 7:13 pm
Re: silly question
Though I suppose a small modification (Button bExtra3) could make it reload through a command?
- Hyper
- OldUnreal Member
- Posts: 3529
- Joined: Fri Oct 11, 2002 5:41 pm
- Contact:
Re: silly question
Silly answer:
You don't need to reload manually. Just keep firing the gun and Unreal handles the reloading.
You don't need to reload manually. Just keep firing the gun and Unreal handles the reloading.
Last edited by Hyper on Tue Jul 14, 2009 2:42 pm, edited 1 time in total.
- PRIMEVAL
- OldUnreal Member
- Posts: 854
- Joined: Mon Apr 24, 2006 10:45 pm
Re: silly question
Just make sure you have it fully loaded for the next fight. It is quite risky reloading in the middle of an intense conflict with a P.O.ed SkaarjSilly answer:
You don't need to reload manually. Just keep firing the gun and Unreal handles the reloading.





