For direct access use https://forums.oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com

Weird crash on older versions (dunno if in 227)

Unreal Unreal and more Unreal
Post Reply
User avatar
Leo T_C_K
OldUnreal Member
Posts: 3854
Joined: Sat Aug 27, 2005 6:24 pm

Weird crash on older versions (dunno if in 227)

Post by Leo T_C_K »

Just random crash, but I have not seen this one yet, it even mentions default mutator wth...

Code: Select all

Critical: appError called:
Critical: Mutator E2L7B.Mutator12 (Function Engine.Mutator.IsRelevant:0000) Infinite script recursion (250 calls) detected
Critical: Windows GetLastError: Operace byla dokon
ena úsp

n
. (0)
Exit: Executing UObject::StaticShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Log: DirectDraw End Mode
Exit: UOpenGLRenderDevice::ShutdownAfterError
Critical: FFrame::Serialize
Critical: UObject::ProcessEvent
Critical: (CreatureChunks E2L7B.CreatureChunks397, Function Engine.Actor.PreBeginPlay)
Critical: ULevel::SpawnActor
Critical: (CreatureChunks)
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass47, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass46, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass45, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass44, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass43, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass42, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass41, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass40, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass39, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass38, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass37, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass36, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass35, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass34, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass33, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass32, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass31, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass30, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass29, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass28, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass27, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass26, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass25, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass24, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass23, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass22, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass21, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass20, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass19, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass18, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass17, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass16, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass15, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass14, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass13, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass12, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass11, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass10, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass9, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass8, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass7, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass6, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass5, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass4, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass3, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass2, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (LesserBruteCarcass E2L7B.LesserBruteCarcass1, Function Engine.Decoration.BaseChange)
Critical: AActor::SetBase
Critical: AActor::findBase
Critical: AActor::setPhysics
Critical: UObject::ProcessEvent
Critical: (Rocket E2L7B.Rocket20, Function Engine.Projectile.Touch)
Critical: TouchTo
Critical: AActor::BeginTouch
Critical: ULevel::MoveActor
Critical: AActor::physProjectile
Critical: AActor::performPhysics
Critical: AActor::Tick
Critical: TickAllActors
Critical: ULevel::Tick
Critical: (NetMode=0)
Critical: TickLevel
Critical: UGameEngine::Tick
Critical: UpdateWorld
Critical: MainLoop
Exit: appExit
Last edited by Leo T_C_K on Sun Jun 28, 2009 12:00 am, edited 1 time in total.
User avatar
[]KAOS[]Casey
OldUnreal Member
Posts: 4497
Joined: Sun Aug 07, 2011 4:22 am
Location: over there

Re: Weird crash on older versions (dunno if in 227)

Post by []KAOS[]Casey »

looks like its carcass is getting spawned over and over for some reason, and it just infinite looped on isrelevant
User avatar
Leo T_C_K
OldUnreal Member
Posts: 3854
Joined: Sat Aug 27, 2005 6:24 pm

Re: Weird crash on older versions (dunno if in 227)

Post by Leo T_C_K »

It is in the area with those mover crushers, brute is behind one of those, but on the separate "island", so he couldnt get in the way of that mover either, but I was shooting rockets at him and suddenly that happened.
User avatar
Age
OldUnreal Member
Posts: 848
Joined: Sat Dec 29, 2007 5:25 pm

Re: Weird crash on older versions (dunno if in 227)

Post by Age »

This happens sometimes when small ScriptedPawn spawn big carcass.
Last edited by Age on Sun Jun 28, 2009 5:46 pm, edited 1 time in total.
Post Reply

Return to “Unreal General Forum”