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//-----------------------------------------------------------------------------
// Teleporter URL can be one of the following forms:
//
// TeleporterName
// Teleports to a named teleporter in this level.
// if none, acts only as a teleporter destination
//
// LevelName/TeleporterName
// Teleports to a different level on this server.
//
// Unreal://Server.domain.com/LevelName/TeleporterName
// Teleports to a different server on the net.
//EDIT: It seems the Peer has no use in the engine, unless Smirftsch will say it had some use, it seems peer was unused in final version of unreal, or they did not implement it.






