ExportCache commandlet
Posted: Sun Jun 07, 2009 8:11 pm
I think this was asked already somewhere, but can't find where... Anyway, is there already a commandlet similar to ExportCache of UT2004? It should get information from your package, and then generate the [Public] .int file sections automatically (in UT2004, .ints are no longer used for that - it was separated to .ucl)? There is no space for a mutator name and description in Unreal, yes, but for the start it could be replaced with generic information, such as name - class name (spaces between capital letters?), description - "MutatorName mutator from the PackageName package."