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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Remember the Beta Automag?
- KillerSkaarj
- OldUnreal Member
- Posts: 935
- Joined: Fri Jan 25, 2008 2:04 am
Remember the Beta Automag?
Yeah, I called it the Holy Grail, but apparently it isn't. Anyway, Turboman actually ported the Beta Automag to Unreal! I took screenshots but they're HUGE! Each one is 2MB and I took quite a few. I guess I'll just post the two most important ones.
The following screenshots were taken in Drake Spyker (AKA Drake_Osiris)'s server:
Normal Automag:
http://img30.imageshack.us/img30/1041/shot0019y.png
And the Beta Automag (actually, this ones a modded version, but it doesn't matter):
http://img32.imageshack.us/img32/5218/shot0018i.png
The difference is night and day!
When I asked Drake Spyker (formerly Drake_Osiris) about it, he told me that Shivaxi should know who ported it. Don't go pestering him, though, as he has it on his site for download.
I think Turboman deserves a huge Thank You and a shiny, expensive medal for doing this.
The following screenshots were taken in Drake Spyker (AKA Drake_Osiris)'s server:
Normal Automag:
http://img30.imageshack.us/img30/1041/shot0019y.png
And the Beta Automag (actually, this ones a modded version, but it doesn't matter):
http://img32.imageshack.us/img32/5218/shot0018i.png
The difference is night and day!
When I asked Drake Spyker (formerly Drake_Osiris) about it, he told me that Shivaxi should know who ported it. Don't go pestering him, though, as he has it on his site for download.
I think Turboman deserves a huge Thank You and a shiny, expensive medal for doing this.
Last edited by KillerSkaarj on Mon May 25, 2009 7:51 pm, edited 1 time in total.
- []KAOS[]Casey
- OldUnreal Member
- Posts: 4497
- Joined: Sun Aug 07, 2011 4:22 am
- Location: over there
Re: The HOLY GRAIL of Unreal 1 has been found!
the real holy grail would be activating shadows in unreal >_>
- KillerSkaarj
- OldUnreal Member
- Posts: 935
- Joined: Fri Jan 25, 2008 2:04 am
Re: The HOLY GRAIL of Unreal 1 has been found!
Goddang... you're right. Sorry, I'm dead tired.... Okay, so would this be.... the lesser holy grail? Or is it a gem that gem hunters (modders) have had trouble recovering?
Last edited by KillerSkaarj on Mon May 25, 2009 8:24 pm, edited 1 time in total.
- []KAOS[]Casey
- OldUnreal Member
- Posts: 4497
- Joined: Sun Aug 07, 2011 4:22 am
- Location: over there
Re: Remember the Beta Automag?
at the very least it's cool, at the most its omfg beta material in current unreal, still worth mentioning by any means
- KillerSkaarj
- OldUnreal Member
- Posts: 935
- Joined: Fri Jan 25, 2008 2:04 am
Re: Remember the Beta Automag?
I would go ahead and say that we finally have all beta items and pawns in Unreal. Wouldn't you agree? 
By the way, I included the link to download in the first post.
By the way, I included the link to download in the first post.
Last edited by KillerSkaarj on Mon May 25, 2009 5:08 am, edited 1 time in total.
- PRIMEVAL
- OldUnreal Member
- Posts: 854
- Joined: Mon Apr 24, 2006 10:45 pm
- KillerSkaarj
- OldUnreal Member
- Posts: 935
- Joined: Fri Jan 25, 2008 2:04 am
Re: Remember the Beta Automag?
My thoughts exactly.
- Krokus
- OldUnreal Member
- Posts: 96
- Joined: Fri Mar 14, 2008 1:17 pm
Re: Remember the Beta Automag?
I like it...
Anyonegot a link to the normal 1 handed version?
Anyonegot a link to the normal 1 handed version?
- Shivaxi
- OldUnreal Member
- Posts: 2232
- Joined: Wed Mar 08, 2006 4:43 pm
Re: Remember the Beta Automag?
I gave TurboMan the proper credit, but credit to Gizzy as well for make it dual. I don't have the original single handed one only though. And KillSkaarj, I'd appreciate if the link was changed to www.freewebs.com/shivaxi instead of www.noodle.co.nr as my Da Noodle clan no longer exists.Yeah, I called it the Holy Grail, but apparently it isn't. Anyway, Turboman actually ported the Beta Automag to Unreal! I took screenshots but they're HUGE! Each one is 2MB and I took quite a few. I guess I'll just post the two most important ones.
The following screenshots were taken in Drake Spyker (AKA Drake_Osiris)'s server:
Normal Automag:
http://img30.imageshack.us/img30/1041/shot0019y.png
And the Beta Automag (actually, this ones a modded version, but it doesn't matter):
http://img32.imageshack.us/img32/5218/shot0018i.png
The difference is night and day!
When I asked Drake Spyker (formerly Drake_Osiris) about it, he told me that Shivaxi should know who ported it. Don't go pestering him, though, as he has it on his site for download.
I think Turboman deserves a huge Thank You and a shiny, expensive medal for doing this.
I really need to figure out how to delete that co.nr redirect one
Last edited by Shivaxi on Mon May 25, 2009 11:38 am, edited 1 time in total.
- Gizzy
- OldUnreal Member
- Posts: 1468
- Joined: Thu Jul 10, 2014 7:13 pm
Re: Remember the Beta Automag?
Here ya go:I like it...
Anyonegot a link to the normal 1 handed version?
http://www.freewebs.com/unrealgizzy/FWT ... etamag.rar
This is the original version of the Betamag, with the 3-burst alt-fire.
Again, thanks go Turboman, who was kind enough to give me the source to this.
- Shivaxi
- OldUnreal Member
- Posts: 2232
- Joined: Wed Mar 08, 2006 4:43 pm
Re: Remember the Beta Automag?
Added to download page under Weps on my siteHere ya go:I like it...
Anyonegot a link to the normal 1 handed version?
http://www.freewebs.com/unrealgizzy/FWT ... etamag.rar
This is the original version of the Betamag, with the 3-burst alt-fire.
Again, thanks go Turboman, who was kind enough to give me the source to this.
- Krokus
- OldUnreal Member
- Posts: 96
- Joined: Fri Mar 14, 2008 1:17 pm
Re: Remember the Beta Automag?
Thanks.
Edit -
It does not have all the sounds?
Possible to fix?
I like the burst...
Edit -
It does not have all the sounds?
Possible to fix?
I like the burst...
Last edited by Krokus on Mon May 25, 2009 1:57 pm, edited 1 time in total.
- Gizzy
- OldUnreal Member
- Posts: 1468
- Joined: Thu Jul 10, 2014 7:13 pm
Re: Remember the Beta Automag?
Sorry, I'll update it soon.Thanks.
Edit -
It does not have all the sounds?
Possible to fix?
I like the burst...
- GreatEmerald
- OldUnreal Member
- Posts: 5347
- Joined: Mon May 21, 2007 2:30 pm
Re: Remember the Beta Automag?
This is the original version of the Betamag, with the 3-burst alt-fire.
http://liandri.beyondunreal.com/Pistol
- Krokus
- OldUnreal Member
- Posts: 96
- Joined: Fri Mar 14, 2008 1:17 pm
Re: Remember the Beta Automag?
Yeah reminded me of the magnum too... 
- Leo T_C_K
- OldUnreal Member
- Posts: 3854
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Remember the Beta Automag?
Btw, about shadows, I have seen from some videos and shots that star trek deep space nine:the fallen game has realtime shadows on unreal engine 1.
- Krokus
- OldUnreal Member
- Posts: 96
- Joined: Fri Mar 14, 2008 1:17 pm
Re: Remember the Beta Automag?
Shadows would be nice.
+ What about a UT version of this?
+ What about a UT version of this?
- KillerSkaarj
- OldUnreal Member
- Posts: 935
- Joined: Fri Jan 25, 2008 2:04 am
Re: Remember the Beta Automag?
Done!And KillSkaarj, I'd appreciate if the link was changed to www.freewebs.com/shivaxi instead of www.noodle.co.nr as my Da Noodle clan no longer exists.
I just went with the link you had in your sig. Sorry about that.
Last edited by KillerSkaarj on Mon May 25, 2009 8:22 pm, edited 1 time in total.
- Shivaxi
- OldUnreal Member
- Posts: 2232
- Joined: Wed Mar 08, 2006 4:43 pm
Re: Remember the Beta Automag?
Wha....it's still set to that on here? Damn I'm lazy...Done!And KillSkaarj, I'd appreciate if the link was changed to www.freewebs.com/shivaxi instead of www.noodle.co.nr as my Da Noodle clan no longer exists.
I just went with the link you had in your sig. Sorry about that.
EDIT: Updated
Last edited by Shivaxi on Mon May 25, 2009 9:29 pm, edited 1 time in total.
- Gizzy
- OldUnreal Member
- Posts: 1468
- Joined: Thu Jul 10, 2014 7:13 pm
Re: Remember the Beta Automag?
Fixed and updated on my site.Thanks.
Edit -
It does not have all the sounds?
Possible to fix?
I like the burst...
- Shivaxi
- OldUnreal Member
- Posts: 2232
- Joined: Wed Mar 08, 2006 4:43 pm
Re: Remember the Beta Automag?
I gotta update that...Fixed and updated on my site.Thanks.
Edit -
It does not have all the sounds?
Possible to fix?
I like the burst...
- Krokus
- OldUnreal Member
- Posts: 96
- Joined: Fri Mar 14, 2008 1:17 pm
Re: Remember the Beta Automag?
Thanks. 
- Turboman.
- OldUnreal Member
- Posts: 897
- Joined: Tue Feb 04, 2003 6:40 pm
Re: Remember the Beta Automag?
My thanks goes to the mysterious person who sent me the basic betamag files years ago, he requested me to fix them, and i did but never heard from him again.
oh and ofcourse thanks to Gizzy for releasing it, as i was too busy to do it myself!
ps: the original betamag contained a different hand texture, i used the automag texture instead to make it fit the final game more
oh and ofcourse thanks to Gizzy for releasing it, as i was too busy to do it myself!
ps: the original betamag contained a different hand texture, i used the automag texture instead to make it fit the final game more
Last edited by Turboman. on Wed May 27, 2009 6:18 pm, edited 1 time in total.
- Leo T_C_K
- OldUnreal Member
- Posts: 3854
- Joined: Sat Aug 27, 2005 6:24 pm
Re: Remember the Beta Automag?
Wait you didn't make the first person model? I remember you saying you will make a first person model based on these videos etc.My thanks goes to the mysterious person who sent me the basic betamag files years ago, he requested me to fix them, and i did but never heard from him again.
oh and ofcourse thanks to Gizzy for releasing it, as i was too busy to do it myself!
ps: the original betamag contained a different hand texture, i used the automag texture instead to make it fit the final game more
So someone sent you the real first person model back then? Perhaps you should have left that model as optional...also did he have the original beta or something?
- Turboman.
- OldUnreal Member
- Posts: 897
- Joined: Tue Feb 04, 2003 6:40 pm
Re: Remember the Beta Automag?
The original model was broken, i had to redo alot of it, more work then we expected it to be, i created a skeleton and synched it with the automag to retain as much as possible.
I never talked with him about it, where he got it from and such, and never heard from him again, i doubt anyone knows him, his name was Dorbeck.
There's alot of treasures to be found in the unreal community, what i'm dying to obtain myself are the original animation files used for the unreal creatures.
Dave Carter, the main modeller for epic games released all the unreal creature and item models in 3d studio max format (fully skeletal animated), unfortunately his site dissapeared in 2000.
http://web.archive.org/web/200012021911 ... amage.com/
If we'd be able to obtain these, we could re-import every creature... with the new skeletal animation format, this would allow for limitless possibilities for a remodelling project!
In the hopes of obtaining these one day i still have an ancient copy of 3dsmaxR2 for windows 3.1
I never talked with him about it, where he got it from and such, and never heard from him again, i doubt anyone knows him, his name was Dorbeck.
There's alot of treasures to be found in the unreal community, what i'm dying to obtain myself are the original animation files used for the unreal creatures.
Dave Carter, the main modeller for epic games released all the unreal creature and item models in 3d studio max format (fully skeletal animated), unfortunately his site dissapeared in 2000.
http://web.archive.org/web/200012021911 ... amage.com/
If we'd be able to obtain these, we could re-import every creature... with the new skeletal animation format, this would allow for limitless possibilities for a remodelling project!
In the hopes of obtaining these one day i still have an ancient copy of 3dsmaxR2 for windows 3.1
Last edited by Turboman. on Wed May 27, 2009 7:56 pm, edited 1 time in total.






