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[UEd2] More options

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[§Ŕ] ŤhěxĐâŕkśîđěŕ
OldUnreal Member
Posts: 4425
Joined: Wed Sep 03, 2008 8:19 am

[UEd2] More options

Post by [§Ŕ] ŤhěxĐâŕkśîđěŕ »

I thought it'd be wiser to post this here than in the UEd section. It'd be totally awesome to somehow include Add PlayerStart Here like in UEd3 because I need to quickly make a testing room for some of my mods, etc., and that's the fastest way to do it in UEd3. If not that, could anyone at least give me some advice on how to do so as quick as possible because I'm sometimes short on time and need to get something done. Anything would be very welcome.

My current solution is just loading Autorun.unr (which is, obviously, a test room with a PlayerStart and a Light).
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GreatEmerald
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Posts: 5347
Joined: Mon May 21, 2007 2:30 pm

Re: [UEd2] More options

Post by GreatEmerald »

All you need to do is edit your UnrealEd.ini file:

Code: Select all

[PopupActorList]
Item0=Path Node,PATHNODE
Item1=Player Start,PLAYERSTART
You can add as much items to the list as you want. At least, this works in UEd 3.
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[§Ŕ] ŤhěxĐâŕkśîđěŕ
OldUnreal Member
Posts: 4425
Joined: Wed Sep 03, 2008 8:19 am

Re: [UEd2] More options

Post by [§Ŕ] ŤhěxĐâŕkśîđěŕ »

No, I already tried that (impossible), so that's why I posted this. :P
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