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Custom Map Fixes

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Shivaxi
OldUnreal Member
Posts: 2232
Joined: Wed Mar 08, 2006 4:43 pm

Re: Custom Map Fixes

Post by Shivaxi »

Ok well I think I'm going to release my converted Attacked maps for 225...since both Attacked and Attacked Coop were made with the UGold editor and have Upak binded to them....it's really annoying.

What the hell should I call it though....since Attacked Coop is already taken....maybe just Attacked 225 :P
They don't use upak and you can simply use zora's map converter and it won't cause mismatches.
Yeah learned this after the fact lol... :P
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