For direct access use https://forums.oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com

OpenGL HDR

Unreal Unreal and more Unreal
User avatar
-Zlodey-
OldUnreal Member
Posts: 14
Joined: Fri Nov 25, 2005 10:45 am

Re: OpenGL HDR

Post by -Zlodey- »

Works with Tactical Ops 315 v2, though some textures may require tweaking; see screenshot: francetelecom.freehost.pl/files/to351.jpg - so maybe it's something with ur TO installation. I used a mod version downloaded from fileshack, and installed on a perfectly working UT 436.
Well, 315 is too outdated.
Im tested on stand-alone, 3.5.0. Its retail, and not require UT for play. No one plays now in 315, its sux anyway.
Im tested on two PC, problem the same, game is working correct, even with original utglr renderer, but not working with this renderer.

BTW, screenshot is nice!
Last edited by -Zlodey- on Sat Mar 14, 2009 6:19 pm, edited 1 time in total.
LIVE-EVIL
User avatar
Bone O Malkav
OldUnreal Member
Posts: 7
Joined: Sat Feb 28, 2009 1:53 pm

Re: OpenGL HDR

Post by Bone O Malkav »

Just tried it in UGold and UT GOTY,works BEAUTIFULLY in UGold.UT it runs fine on but it TRYS to add some of those shaders in the hud for some odd reason.Other then that...

GREAT JORB HAMSTRAY! :P
"Remember,that it is my will that guided you here.It is my will that gave you your cybernetic implants.The only beauty in that meat you call a body."SHODAN
User avatar
GreatEmerald
OldUnreal Member
Posts: 5347
Joined: Mon May 21, 2007 2:30 pm

Re: OpenGL HDR

Post by GreatEmerald »

---------------------------
Unreal: Unreal.exe - Entry Point Not Found
---------------------------
The procedure entry point ?ParseCommand@@YAHPAPBGPBG@Z could not be located in the dynamic link library Core.dll.
---------------------------
OK
---------------------------

Guess not for 227?
User avatar
[§Ŕ] ŤhěxĐâŕkśîđěŕ
OldUnreal Member
Posts: 4425
Joined: Wed Sep 03, 2008 8:19 am

Re: OpenGL HDR

Post by [§Ŕ] ŤhěxĐâŕkśîđěŕ »

I get that error when run Unreal with PowerVR SGL support thingy.
User avatar
Bone O Malkav
OldUnreal Member
Posts: 7
Joined: Sat Feb 28, 2009 1:53 pm

Re: OpenGL HDR

Post by Bone O Malkav »

I wonder if this could be ported over to Deus Ex? (sorry for going off topic but since this is the ONLY fourm site that this renderer can be found i has no other choice.) cause really with HDR in OpenGL being possible in Unreal Engine 1 it can make the EBN Series on Deus Ex kind-a out dated.
Last edited by Bone O Malkav on Thu Apr 02, 2009 4:06 pm, edited 1 time in total.
"Remember,that it is my will that guided you here.It is my will that gave you your cybernetic implants.The only beauty in that meat you call a body."SHODAN
User avatar
Raven
OldUnreal Member
Posts: 311
Joined: Fri Jun 10, 2005 5:10 am

Re: OpenGL HDR

Post by Raven »

Of course it can - it's UEngine 1 after all. I wrote some stuff (preprocessor and music player) for UT and I didn't have a problem in converting it to U1 227 and Rune (guess I'll convert everything also to DeusEx in near future).
Image
User avatar
qduaty
OldUnreal Member
Posts: 46
Joined: Tue Apr 03, 2007 11:43 am

Re: OpenGL HDR

Post by qduaty »

Should work with some versions of Deus Ex as well; there is no significant difference in OpenGL rendering between these games. Although, a binary incompatible patch for DX is known to exist that does not work with Chris Dohnal OpenGL builds (see Wine website), so it may be needed to downgrade Deus Ex if you have the newest version.
User avatar
-Zlodey-
OldUnreal Member
Posts: 14
Joined: Fri Nov 25, 2005 10:45 am

Re: OpenGL HDR

Post by -Zlodey- »

How`s work on this renderer is going?
LIVE-EVIL
Post Reply

Return to “Unreal General Forum”