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Crash when trying to run listen or dedicated serv

Posted: Sat Apr 11, 2009 3:48 pm
by Leo T_C_K
On my laptop:

Code: Select all

Log: Failed to listen: WinSock: binding to port 8177 failed (275921388)
Exit: WinSock shut down
Critical: appError called:
Critical: Dedicated server can't listen: WinSock: binding to port 8177 failed (275921388)
Critical: Windows GetLastError: Operace byla dokon
ena úsp

n
. (0)
Exit: Executing UObject::StaticShutdownAfterError
Critical: Listen
Critical: UGameEngine::LoadMap
Critical: LocalMapURL
Critical: UGameEngine::Browse
Critical: UGameEngine::Init
Critical: InitEngine
Btw....it is not firewall I beleive because for example U2XMP or UT2004 servers work....

Re: Crash when trying to run listen or dedicated serv

Posted: Sat Apr 11, 2009 3:56 pm
by []KAOS[]Casey
looks like the port is already bound, or a permission error. try using a different port

Re: Crash when trying to run listen or dedicated serv

Posted: Sat Apr 11, 2009 4:06 pm
by Leo T_C_K
looks like the port is already bound, or a permission error. try using a different port
I had to completelly remove the ports at port= etc i added blank space, now it starts, but of course nobody can connect, but nvm...
besides there is nowehre in the ini stated that specific 8177 port actually.

Re: Crash when trying to run listen or dedicated serv

Posted: Sat Apr 11, 2009 4:35 pm
by GreatEmerald
Shouldn't it just attempt to rebind it, instead of GPF'ing?

Re: Crash when trying to run listen or dedicated serv

Posted: Sat Apr 11, 2009 9:57 pm
by [§Ŕ] ŤhěxĐâŕkśîđěŕ
When I run two servers on the same port, it doesn't show up one, just as I ran only one of them...

Re: Crash when trying to run listen or dedicated serv

Posted: Sun Apr 12, 2009 6:41 pm
by +SanguineRose+
When I run two servers on the same port, it doesn't show up one, just as I ran only one of them...
You can't run two servers on the same port, that may be your issue. Both
servers have to run on a seperate port.

http://unreal.epicgames.com/Master.htm
People setting up Unreal servers behind firewalls have been asking for a summary of the TCP/IP ports Unreal uses. Here goes:

* UDP 7775 and 7776 are used only for LAN games. You don't need to route them through a firewall.
* UDP 7777 is for gameplay.
* UDP 7778 is for server querying.
* UDP 7779+ are allocated dynamically for each helper UdpLink objects, including UdpServerUplink objects.
* UDP 27900 is for server querying, if you enable the master server uplink. Some master servers use other ports, like 27500.

When players try to connect to an Unreal server, they connect to port 7777 by default.

Optionally, the server administrator can specify a different game port than 7777 with the "port=" command line parameter, for example: "Unreal.exe -server port=8888". In this case, contiguous port numbers are used for helper objects: 8888 for gameplay, 8889 for querying, 8890 for helper UdpLink objects, etc.

Re: Crash when trying to run listen or dedicated serv

Posted: Mon Apr 13, 2009 12:13 am
by Gizzy
Ugh, I remember the hell I went through to set a server up. Luckily, I got a new router and that solved my problem (Stupid BT)

Leo - Instead of trying to use 8177, why not use the default 7777?

Re: Crash when trying to run listen or dedicated serv

Posted: Mon Apr 13, 2009 7:32 pm
by Leo T_C_K
I do not use 8177, damn....
It is some other port which is not specified and I do not know why it listens to that and I used default one...

Re: Crash when trying to run listen or dedicated serv

Posted: Mon Apr 13, 2009 9:54 pm
by [§Ŕ] ŤhěxĐâŕkśîđěŕ
Moar logs?

Re: Crash when trying to run listen or dedicated serv

Posted: Tue Apr 14, 2009 7:48 pm
by Leo T_C_K
It always does the same, says winsock problem....

Re: Crash when trying to run listen or dedicated serv

Posted: Tue Apr 14, 2009 9:08 pm
by []KAOS[]Casey
what OS is the laptop?

Re: Crash when trying to run listen or dedicated serv

Posted: Tue Apr 14, 2009 10:47 pm
by Leo T_C_K
Vista. Yeah it is crap.

Re: Crash when trying to run listen or dedicated serv

Posted: Wed Apr 15, 2009 8:35 pm
by [§Ŕ] ŤhěxĐâŕkśîđěŕ
Vista. Yeah it is crap.