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   As servers get multiplayer?

Posted: Thu Mar 12, 2009 6:17 pm
by Toni

Hello
Install the game days ago UNREAL wind and this forum page where you can download maps and patches.
The thing is after I installed the game unstalar patch 227E.
How do I play multiplayer?
I get no servers
Then if I want to start a game I get no individual player menu
Could recommend the best packs of various maps of the game "single player"?

Re:    As servers get multiplayer?

Posted: Sat Mar 14, 2009 4:27 am
by Shivaxi
227e has a slight bug where the multiplayer list kinda takes a while to load....just have o bit a patience and wait about a minute...it should come up by then

Re:     As servers get multiplayer?

Posted: Sat Mar 14, 2009 11:03 am
by [§Ŕ] ŤhěxĐâŕkśîđěŕ
227e has a slight bug where the multiplayer list kinda takes a while to load....just have o bit a patience and wait about a minute...it should come up by then
That's because there are multiple master servers...I think.

Re:    As servers get multiplayer?

Posted: Sat Mar 14, 2009 11:28 am
by Toni
Traducción: español » inglés

Hello
I did a test and it seems to go well
I changed my menu, use the UT console now and it seems it takes me a little, but some server load.
But to play the game yet I get no individual thing and I just do not care jugar.Pero good for me to play online

Re:     As servers get multiplayer?

Posted: Sat Mar 14, 2009 4:07 pm
by []KAOS[]Casey
try this, i'm not sure if its the same problem but it should help

open unreal.ini

find [ubrowserall]

replace the entire section with

Code: Select all

[UBrowserAll]
ListFactories[0]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master0.gamespy.com,MasterServerTCPPort=28900,GameName=unreal
ListFactories[1]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.oldunreal.com,MasterServerTCPPort=28900,GameName=unreal
ListFactories[2]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.hypercoop.tk,MasterServerTCPPort=28900,GameName=unreal
ListFactories[3]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.hlkclan.net,MasterServerTCPPort=28900,GameName=unreal

Re:     As servers get multiplayer?

Posted: Sat Mar 14, 2009 6:11 pm
by Toni
try this, i'm not sure if its the same problem but it should help

open unreal.ini

find [ubrowserall]

replace the entire section with

Code: Select all

[UBrowserAll]
ListFactories[0]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master0.gamespy.com,MasterServerTCPPort=28900,GameName=unreal
ListFactories[1]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.oldunreal.com,MasterServerTCPPort=28900,GameName=unreal
ListFactories[2]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.hypercoop.tk,MasterServerTCPPort=28900,GameName=unreal
ListFactories[3]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.hlkclan.net,MasterServerTCPPort=28900,GameName=unreal

Hello
I just try changing what you say and I work
Thank you very much.
Why not let me play for individual games?
She says they can not find URL or file index.unr
I have to modify in any way unreal.ini?

Re:    As servers get multiplayer?

Posted: Sat Mar 14, 2009 7:18 pm
by GreatEmerald
That's a translation error. If you changed your Unreal language to English, you wouldn't get that error, but I suppose you don't want to :) Should be fixed in the final release.

Re:     As servers get multiplayer?

Posted: Sun Mar 15, 2009 7:48 am
by Toni
try this, i'm not sure if its the same problem but it should help

open unreal.ini

find [ubrowserall]

replace the entire section with

Code: Select all

[UBrowserAll]
ListFactories[0]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master0.gamespy.com,MasterServerTCPPort=28900,GameName=unreal
ListFactories[1]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.oldunreal.com,MasterServerTCPPort=28900,GameName=unreal
ListFactories[2]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.hypercoop.tk,MasterServerTCPPort=28900,GameName=unreal
ListFactories[3]=UBrowser.UBrowserGSpyFact,MasterServerAddress=master.hlkclan.net,MasterServerTCPPort=28900,GameName=unreal

Hello
I put this also in unreal.ini?
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.oldunreal.com MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.hypercoop.tk MasterServerPort=27900
ServerActors=IpServer.UdpServerUplink MasterServerAddress=master.hlkclan.net MasterServerPort=27900

Re:    As servers get multiplayer?

Posted: Sun Mar 15, 2009 10:49 am
by .:..:
Unreal.ini:
[Engine.Engine]
Language=int

To change language to English and fix the problem.

Re:    As servers get multiplayer?

Posted: Tue Mar 17, 2009 10:52 am
by [§Ŕ] ŤhěxĐâŕkśîđěŕ
AFAIK that's a pretty often problem when using translations, yet I don't get why does it happen. The file 'index.unr' exists, period. Why doesn't the game recognize it then? :o

Re:     As servers get multiplayer?

Posted: Fri Mar 20, 2009 9:03 am
by Smirftsch
AFAIK that's a pretty often problem when using translations, yet I don't get why does it happen. The file 'index.unr' exists, period. Why doesn't the game recognize it then? :o
I didn't check why this happens, but its definitely correct- its a translation problem.
It should be fixed now for: German and French version. Still waiting for translations for Italian and Spanish version....