Web downloading for Servers
Posted: Wed Mar 11, 2009 7:24 pm
for peeps with a slow upload speed (like me 256k), it is hard to host a server with a lot of downloads. i had been informed that instead of downloading from the server, a client (joining player) can download the server files from a website. i was told this worked with 227 and nephthys ONLY.
i tried out 227 -- worked excellent. download speeds were around 80-100kbs instead of the usual 10kbs. it also allowed me to compress the files with a compression ratio going up to 80%. the only down side to this solution was that ONLY 227 USERS could join.. and since most ppl out there dont use 227 i didn't get many ppl joining..
then i decided to make a 225 server with nephthys. i installed it, server was running, and i tried to set up the web downloading option. it came to my attention that if i wanted web downloading to work, both the client and server needed nephthys.. meaning players that wanted to join my server actually needed nephthys themselves. i kinda decided that this wouldnt work either cuz i doubt many ppl use it.
yesterday i saw that a new version of nephthys was released (oldunreal news section), and in key changes it said "* Support for web server introduced (separate package)"
so naturally i downloaded it, installed it, but to me it seemed the same as version 1.3. the user documentation (manual) still said it required both client and server for web downloads to occur. i didn't get the time to check it out tho (till 30th march im kinda packed), so i was wondering:
1. can i use nephthys 1.4 for web downloads such that clients dont need nephthys themselves to join?
2. apart from nephthys and 227, does anyone know another way to use web downloads so that it could work on a 225 server?
3. does anyone have an alternative solution to my problem of slow server upload speeds?
any kind of help will be GREATLY appreciated
yay color
i tried out 227 -- worked excellent. download speeds were around 80-100kbs instead of the usual 10kbs. it also allowed me to compress the files with a compression ratio going up to 80%. the only down side to this solution was that ONLY 227 USERS could join.. and since most ppl out there dont use 227 i didn't get many ppl joining..
then i decided to make a 225 server with nephthys. i installed it, server was running, and i tried to set up the web downloading option. it came to my attention that if i wanted web downloading to work, both the client and server needed nephthys.. meaning players that wanted to join my server actually needed nephthys themselves. i kinda decided that this wouldnt work either cuz i doubt many ppl use it.
yesterday i saw that a new version of nephthys was released (oldunreal news section), and in key changes it said "* Support for web server introduced (separate package)"
so naturally i downloaded it, installed it, but to me it seemed the same as version 1.3. the user documentation (manual) still said it required both client and server for web downloads to occur. i didn't get the time to check it out tho (till 30th march im kinda packed), so i was wondering:
1. can i use nephthys 1.4 for web downloads such that clients dont need nephthys themselves to join?
2. apart from nephthys and 227, does anyone know another way to use web downloads so that it could work on a 225 server?
3. does anyone have an alternative solution to my problem of slow server upload speeds?
any kind of help will be GREATLY appreciated
yay color