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Unreal Anthology Patch Tool

Unreal Unreal and more Unreal
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eGo
OldUnreal Member
Posts: 157
Joined: Sat Mar 08, 2008 7:12 pm
Location: Germany

Unreal Anthology Patch Tool

Post by eGo »

Unreal Anthology Patch Tool fixes non-existing umod support, file associations, explorer extensions and adds some other file patches/updates to the UA boxset.

Changelist:

v1.0 (build 1.0.0.8)
• added: Windows Vista -> Data Execution Prevention Exceptions for UnrealEd of Unreal Gold & UT99


v1.0 (build 1.0.0.7)
• fixed: shell associations (UMOD support)

v1.0 (build 1.0.0.5)
• added: Unreal Gold Server Compatibility Fix (NetFix)


v1.0 (build 1.0.0.3)
• added: VB Virtual Machine to run Unreal Editor (Unreal Gold) under Windows Vista


v1.0 (build 1.0.0.1)
• added: Start menu entries for game editors
• added: VB-Runtimes Patch for Unreal Editor (Unreal Gold)
• added: PKG-Commandlet Patch for UnrealEd 2 (UT99)


v1.0 (build 1.0.0.0)
• added: registry settings (umod support, file associations etc.)

Download: http://ego-creations.de
Screenshot: http://www.ego-creations.de/index.php?f=pics&pic=projects/UAPatchTool.png
Last edited by eGo on Sun Jan 25, 2009 5:00 pm, edited 1 time in total.
Tool Developer & Software Engineer
https://www.ego-creations.de
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Shivaxi
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Joined: Wed Mar 08, 2006 4:43 pm

Re: Unreal Anthology Patch Tool

Post by Shivaxi »

uber :)
Image  Image
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DieHard SCWS
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Re: Unreal Anthology Patch Tool

Post by DieHard SCWS »

Could you also add the netfix to the patch ?

If you are able to create a delta fix for that, than the patch wont grow that much in size. I mean the patch is a fix, why not also add that.


Backthan i made a patch for the netproblem, but i wouldnt mind at all if someone creates a much better version of that patch. If you are able to make a delta patch than it should only grow with a few Kb (the d a m n logo i asume wont be much more that a few KB).


If needed i can provide both files, the correct one and the UA one.
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Jâçkrâßßit

Re: Unreal Anthology Patch Tool

Post by Jâçkrâßßit »

yeah, people are probably going to look for the patch that will "let them connect to a server". It looks like this patch does not resolve this issue, but it should...
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eGo
OldUnreal Member
Posts: 157
Joined: Sat Mar 08, 2008 7:12 pm
Location: Germany

Re: Unreal Anthology Patch Tool

Post by eGo »

Could you also add the netfix to the patch ?

If you are able to create a delta fix for that, than the patch wont grow that much in size. I mean the patch is a fix, why not also add that.


Backthan i made a patch for the netproblem, but i wouldnt mind at all if someone creates a much better version of that patch. If you are able to make a delta patch than it should only grow with a few Kb (the d a m n logo i asume wont be much more that a few KB).


If needed i can provide both files, the correct one and the UA one.
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I can add the netfix into the installers exe. Need the files.

[EDIT] Build 1.0.0.5 is available!
Last edited by eGo on Fri Mar 14, 2008 6:35 pm, edited 1 time in total.
Tool Developer & Software Engineer
https://www.ego-creations.de
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TNNAcidRain
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Re: Unreal Anthology Patch Tool

Post by TNNAcidRain »

It would be nice if there was a patch for steam available...

Same issues as anthology has...
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DieHard SCWS
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Posts: 2064
Joined: Sun Mar 16, 2003 11:33 pm

Re: Unreal Anthology Patch Tool

Post by DieHard SCWS »

Terrible sorry for the late reply but here are the proper UnrealGold files:

[url=http://www.unrealtexture.com/General/Downloads/Research/UnrealGoldSystem.zip]UnrealGoldSystem.zip[/url]
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sopa_de_letras

Re: Unreal Anthology Patch Tool

Post by sopa_de_letras »

http://forums.epicgames.com/showthread.php?t=607363

No answer and just thread locked?!
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DieHard SCWS
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Re: Unreal Anthology Patch Tool

Post by DieHard SCWS »

Yeah i saw that too, sad alright.............
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GreatEmerald
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Re: Unreal Anthology Patch Tool

Post by GreatEmerald »

Well, that's simply not the way to write that kind of posts... It's quite in a forum no-one would ever read, and it's not related to it. I know that there's nowhere else you could post, but still. It's better to personally PM or mail someone from Epic staff. Also, the language is really not something that is worth considering... All the exclamation marks and caps. Doesn't look polite, no wonder they locked the topic. Of course, when PMing you automatically get more polite, but still, when talking about stuff like that you neeed to be polite as possible.
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DieHard SCWS
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Re: Unreal Anthology Patch Tool

Post by DieHard SCWS »

Read the post from Daniel backthan, and i read it again today and i am totally behind him. As far as i am concerned he made a good and solid post.


The plain fact is, from buyers point of view you buy a game that has single play but also multi play. If however people buying that game regardless if they already knew the game or not(were after all 9 years later) players cannot play online while it says so plain on the box !


If this would have been a brandnew game and people would find out theres no way to play the multiplayer part, any company would do its outmost best to release a patch staff to solve the problem.


Backthan when Midway released the Anthology boxset, they were contacted in person by us, and the replys we got were to absurd for words. Up to this day people that own the Anthology set cannot play online, if it wasnt for the community to release a patch that should have been released by either Epic or Midway.


And one would think they at least wont go repeat that, but they did apearently, which is a bad thing. If you sell games its your responsibility to make sure the game functions as it should be and live up to the promise what it says on the cover. Simple as that! They sell a car that cant drive.........


On top of that, if they would have had a problem with it, they should have locked the post from start, now its just a kick in Daniels back, thats all. While he always has supported Unreal wherever he could and is running servers and websites for years.



I can asure you, locking Daniels post is alot, alot, and alot more rude than the plea Daniel made.
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Last edited by DieHard SCWS on Tue Apr 08, 2008 10:21 pm, edited 1 time in total.
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GreatEmerald
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Re: Unreal Anthology Patch Tool

Post by GreatEmerald »

Locking just to lock is not good from their part, but still. It would be better to request for an answer about why they locked the topic, and repeat the post nicely. If not, you won't even know who locked it and why. What if it was a mistake?
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eGo
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Posts: 157
Joined: Sat Mar 08, 2008 7:12 pm
Location: Germany

Re: Unreal Anthology Patch Tool

Post by eGo »

New version is out!

http://www.oldunreal.com/cgi-bin/yabb2/YaBB.pl?num=1205007649/0#0
Tool Developer & Software Engineer
https://www.ego-creations.de
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