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Doompawns
Posted: Tue Jul 29, 2008 11:43 am
by Age
When do .:..: (dots) release next doompawns and weps update?
Re: Doompawns
Posted: Sat Aug 02, 2008 2:07 pm
by GreatEmerald
He might not...
I wonder how he made them work. Could make some Might and Magic pawns then

Re: Doompawns
Posted: Sat Aug 02, 2008 4:24 pm
by PRIMEVAL
It was a cool mod, but I'd rather much see 3-D versions of those demons and not sprites. That's just me though.
Re: Doompawns
Posted: Mon Dec 08, 2008 10:52 pm
by ]Rubberwood
Bringing back the weapons and possibly converting the Doom maps would be pretty awesome.
Re: Doompawns
Posted: Mon Dec 08, 2008 11:10 pm
by []KAOS[]Casey
http://www.klankaos.com/downloads/doompawns.u.uz
This version has updated AI, but its not exactly an official release. IIRC it causes version mismatches. I use it on my server though.
Use ucc decompress to use it
Re: Doompawns
Posted: Tue Dec 09, 2008 12:59 pm
by GreatEmerald
Rubberwood is right

I enjoyed playing Doom II, and actually I have it on my HDD even now (with PRBOOM to make it run on x64).
Re: Doompawns
Posted: Tue Dec 09, 2008 7:23 pm
by ]Rubberwood
If you could play the first Doom, Doom 2, and Final Doom in Unreal would be amazing.