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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Skins on Map Redirect
- ChaoS(CoA)
- OldUnreal Member
- Posts: 38
- Joined: Fri Oct 31, 2008 7:39 pm
Skins on Map Redirect
Hiya All - Hiya PitBill - fun gaming with ya tonight!
Does anyone know why our skins would be sent slow from our map redirect - but maps are sent extremely fast?
I cross referenced what server packages are listed in the ini against the compressed files on the redirect and there is nothing missing. All skins have both the utx and the int file on the redirect.
Do Maps only redirect? Skins always sent from the server running the game?
Cheers!
8-)
Does anyone know why our skins would be sent slow from our map redirect - but maps are sent extremely fast?
I cross referenced what server packages are listed in the ini against the compressed files on the redirect and there is nothing missing. All skins have both the utx and the int file on the redirect.
Do Maps only redirect? Skins always sent from the server running the game?
Cheers!
8-)
Last edited by ChaoS(CoA) on Sun Nov 16, 2008 3:42 am, edited 1 time in total.

- []KAOS[]Casey
- OldUnreal Member
- Posts: 4497
- Joined: Sun Aug 07, 2011 4:22 am
- Location: over there
Re: Skins on Map Redirect
is your server a linux server? its most likely case sensitivity.. 
- Pitbull
- Administrator
- Posts: 1225
- Joined: Fri Oct 04, 2002 6:47 pm
- Location: Between Venus and Mars
Re: Skins on Map Redirect
I asked Chaos that while on the server. That was my 1st guess also. The maps and map related files downloaded extremely fast while every single skin package was very slow.is your server a linux server? its most likely case sensitivity..
Hello COA's good to have ya back.
Upon this rock I will build my church
LOADING HATERS..████████████] 99% Complete.
LOADING HATERS..████████████] 99% Complete.
- ChaoS(CoA)
- OldUnreal Member
- Posts: 38
- Joined: Fri Oct 31, 2008 7:39 pm
Re: Skins on Map Redirect
Hiya
I checked and the redirect is running on Linux
I did not change the case when I compressed them.
Can you elaborate on what you mean by case sensitivity?
They vary according to how they were created by the skinner - ie - Female1WooHoo2.int.uz, female1skinsbc.int.uz
The extension .uz is always lower case
Good to be back!
I checked and the redirect is running on Linux
I did not change the case when I compressed them.
Can you elaborate on what you mean by case sensitivity?
They vary according to how they were created by the skinner - ie - Female1WooHoo2.int.uz, female1skinsbc.int.uz
The extension .uz is always lower case
Good to be back!

- Pitbull
- Administrator
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- Joined: Fri Oct 04, 2002 6:47 pm
- Location: Between Venus and Mars
Re: Skins on Map Redirect
Redirect is always case sensitive. Caps should be caps etc. Also you don't need the int's for the skins, just the utx files.
Upon this rock I will build my church
LOADING HATERS..████████████] 99% Complete.
LOADING HATERS..████████████] 99% Complete.
- ChaoS(CoA)
- OldUnreal Member
- Posts: 38
- Joined: Fri Oct 31, 2008 7:39 pm
Re: Skins on Map Redirect
Hiya
I removed the int files from the redirect.
I did not chnage the case of any files - just compressed them - and uploaded them to the redirect. The folder name in my ini for the redirect server is the same case.
This from the cpanel web logs - I do see skins being sent:
15 4 1.65% 208 0.33% /mapredirect/Male2SkinsCoA.utx.uz
16 4 1.65% 102 0.16% /mapredirect/conjunction.utx.uz
17 4 1.65% 76 0.12% /mapredirect/male1darthmaul.utx.uz
18 4 1.65% 124 0.20% /mapredirect/male2skinsgrim.utx.uz
Weird how a map will load in seconds - but skins take a long time?
I saw this setting in the unreal ini that defaults to False:
In this section:
[IpDrv.TcpNetDriver]
AllowFastDownload=False
Not sure what that is for?
Not sure why that would make a difference since maps are sent very fast?

I removed the int files from the redirect.
I did not chnage the case of any files - just compressed them - and uploaded them to the redirect. The folder name in my ini for the redirect server is the same case.
This from the cpanel web logs - I do see skins being sent:
15 4 1.65% 208 0.33% /mapredirect/Male2SkinsCoA.utx.uz
16 4 1.65% 102 0.16% /mapredirect/conjunction.utx.uz
17 4 1.65% 76 0.12% /mapredirect/male1darthmaul.utx.uz
18 4 1.65% 124 0.20% /mapredirect/male2skinsgrim.utx.uz
Weird how a map will load in seconds - but skins take a long time?
I saw this setting in the unreal ini that defaults to False:
In this section:
[IpDrv.TcpNetDriver]
AllowFastDownload=False
Not sure what that is for?
Not sure why that would make a difference since maps are sent very fast?

- [§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
- Posts: 4425
- Joined: Wed Sep 03, 2008 8:19 am
- .:..:
- OldUnreal Member
- Posts: 1637
- Joined: Tue Aug 16, 2005 4:35 am
Re: Skins on Map Redirect
The caps should be same on ServerPackages as on redirect.
i.e:
Redirect: Male1skinsblaBla.utx.uz
ServerPackages=Male1skinsblaBla
i.e:
Redirect: Male1skinsblaBla.utx.uz
ServerPackages=Male1skinsblaBla
(ಠ_ಠ)1823223D2A33224B0 wrote:...and now im stuck trying to fix everything you broke for the next 227 release xD
- Bane
- OldUnreal Member
- Posts: 493
- Joined: Sun Mar 03, 2002 6:32 pm
Re: Skins on Map Redirect
I would assume that maps are sent fast even with that set to false because redirect is working. Setting it to true should only affect files being sent over unreal (i.e. NOT web redirect)I saw this setting in the unreal ini that defaults to False:
In this section:
[IpDrv.TcpNetDriver]
AllowFastDownload=False
Not sure what that is for?
Not sure why that would make a difference since maps are sent very fast?
From that bit, I assume that the skins are being sent via webredirect and not just over unreal. I've never used web redirect nor cpanel, so I could be misreading that. If webredirect is working for both, then my only suggestion is that maybe specific file types have their speed throttled. That would be strange but I can't think of anything else.This from the cpanel web logs - I do see skins being sent:
15 4 1.65% 208 0.33% /mapredirect/Male2SkinsCoA.utx.uz
16 4 1.65% 102 0.16% /mapredirect/conjunction.utx.uz
17 4 1.65% 76 0.12% /mapredirect/male1darthmaul.utx.uz
18 4 1.65% 124 0.20% /mapredirect/male2skinsgrim.utx.uz
Author of Hide and Seek mod, and the NALIBALL mod
Hide and Seek can be downloaded from:
http://HideNSeek.5u.com
Hide and Seek can be downloaded from:
http://HideNSeek.5u.com
- []KAOS[]Casey
- OldUnreal Member
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- Joined: Sun Aug 07, 2011 4:22 am
- Location: over there
Re: Skins on Map Redirect
Yep, bane's right about the fastdownloads, it only effects the files that aren't being transferred over webredirect
- ChaoS(CoA)
- OldUnreal Member
- Posts: 38
- Joined: Fri Oct 31, 2008 7:39 pm
Re: Skins on Map Redirect
Ah ha! Looks like you guys are onto something.
In server packages
ServerPackages=Female1Skinsfun
on Redirect:
female1skinsfun.utx.uz
I am going through the list now to make corrections.
My eyes are going bonkers looking at this list

I would imagine you do not want to turn on fast non web redirect downloads - would be lag city then for the players . . .
In server packages
ServerPackages=Female1Skinsfun
on Redirect:
female1skinsfun.utx.uz
I am going through the list now to make corrections.
My eyes are going bonkers looking at this list
I would imagine you do not want to turn on fast non web redirect downloads - would be lag city then for the players . . .

- [§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
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- ChaoS(CoA)
- OldUnreal Member
- Posts: 38
- Joined: Fri Oct 31, 2008 7:39 pm
Re: Skins on Map Redirect
The http redirect where maps and skins are sent from a different server to the clients . ..


- GreatEmerald
- OldUnreal Member
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- Joined: Mon May 21, 2007 2:30 pm
Re: Skins on Map Redirect
Darksider:
http://www.unrealadmin.org/uz

Hmm, I wonder if you can implement a case search? So it would be at least less affected by that?
http://www.unrealadmin.org/uz
Hmm, I wonder if you can implement a case search? So it would be at least less affected by that?
- [§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
- Posts: 4425
- Joined: Wed Sep 03, 2008 8:19 am
Re: Skins on Map Redirect
Oh I get it... So the players on the server don't lag.
IT IS SUDDENLY SO CLEAR!
IT IS SUDDENLY SO CLEAR!
☆
- ChaoS(CoA)
- OldUnreal Member
- Posts: 38
- Joined: Fri Oct 31, 2008 7:39 pm
Re: Skins on Map Redirect
Hiya - it was definitely the case issue. Looked through my list again and caught a few more case issues - corrected them. Deleted one that looked correct in both places but downloading slow still.
After all this - on a fresh install - downloaded all 58+ packages in 2 mins and 21 seconds . . .
Woot!
After all this - on a fresh install - downloaded all 58+ packages in 2 mins and 21 seconds . . .
Woot!

- [§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
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- Bane
- OldUnreal Member
- Posts: 493
- Joined: Sun Mar 03, 2002 6:32 pm
Re: Skins on Map Redirect
Filenames on Linux are case sensitive.Very nice man!
But I still don't understand, why did the cases mess up?
Author of Hide and Seek mod, and the NALIBALL mod
Hide and Seek can be downloaded from:
http://HideNSeek.5u.com
Hide and Seek can be downloaded from:
http://HideNSeek.5u.com
- [§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
- Posts: 4425
- Joined: Wed Sep 03, 2008 8:19 am
Re: Skins on Map Redirect
I didn't know that...Filenames on Linux are case sensitive.Very nice man!
But I still don't understand, why did the cases mess up?
☆
- []KAOS[]Casey
- OldUnreal Member
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- Location: over there
Re: Skins on Map Redirect
"File.txt" is different from "file.txt" on linux and both can exist in the same directory.. wich causes alot of issues porting from windows to linux, or the other way if some guy decided to use two resources under the sameish filename
- ChaoS(CoA)
- OldUnreal Member
- Posts: 38
- Joined: Fri Oct 31, 2008 7:39 pm
Re: Skins on Map Redirect
Yeah . . . and it was enough to make my eyes water . . . comparing file names - ini against the actual file name on the redirect . . .
Last edited by ChaoS(CoA) on Sat Nov 22, 2008 2:05 am, edited 1 time in total.


