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UnrealShare and UnrealI

Unreal Unreal and more Unreal
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[§Ŕ] ŤhěxĐâŕkśîđěŕ
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UnrealShare and UnrealI

Post by [§Ŕ] ŤhěxĐâŕkśîđěŕ »

Why are they separated?
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Chaos13
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Re: UnrealShare and UnrealI

Post by Chaos13 »

UnrealShare can be used by licensees, UnrealI not.
Skydev = Chaos13 = Dimension4
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GreatEmerald
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Re: UnrealShare and UnrealI

Post by GreatEmerald »

So that's like Legend and U2 in Unreal II? Legend can be used by licensees, U2 can't? Though the package itself can be renamed, in UT2004 this is called "gameplay".
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[§Ŕ] ŤhěxĐâŕkśîđěŕ
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Re: UnrealShare and UnrealI

Post by [§Ŕ] ŤhěxĐâŕkśîđěŕ »

So, according to the copyright or w/e, codes from UnrealI shouldn't even be opened by the end-user?
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GreatEmerald
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Re: UnrealShare and UnrealI

Post by GreatEmerald »

No, they can't be sold. When you buy UE1, you get UnrealShare.u, but not UnrealI.u.
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[§Ŕ] ŤhěxĐâŕkśîđěŕ
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Re: UnrealShare and UnrealI

Post by [§Ŕ] ŤhěxĐâŕkśîđěŕ »

So if I make a new game using U1 engine (for example "ThexDarksider Ex Machina", lol) and decide to sell it $0.99 per CD (lol again), I can include UnrealShare.u, but NOT UnrealI.u?
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Chaos13
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Re: UnrealShare and UnrealI

Post by Chaos13 »

Correct. +25
Skydev = Chaos13 = Dimension4
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[§Ŕ] ŤhěxĐâŕkśîđěŕ
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Re: UnrealShare and UnrealI

Post by [§Ŕ] ŤhěxĐâŕkśîđěŕ »

Correct. +25
Lol ty.

Another question... why did Epic make one part [partially] open and the other part not?
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GreatEmerald
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Re: UnrealShare and UnrealI

Post by GreatEmerald »

Because when you license the Engine, you don't license the Game. You can make a strategy game out of UE1, so you wouldn't need UnrealI with all their guns and stuff. And that way it costs you less!
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[§Ŕ] ŤhěxĐâŕkśîđěŕ
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Re: UnrealShare and UnrealI

Post by [§Ŕ] ŤhěxĐâŕkśîđěŕ »

That's very generous of Epic. ;P
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Hyper
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Re: UnrealShare and UnrealI

Post by Hyper »

The separation is probably a relic from the past, from the time Epic planned to release a shareware version of Unreal (Hence the name UnrealShare.u) The UnrealShare.u file should have only the content used by the first shareware levels, UnrealI (Unreal roman number 1.u) the rest.
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