Adding PlayerStarts
Posted: Sat Oct 25, 2008 5:57 pm
Because i didn't found any Summontable/addable playerstarts without a custom gametype, i decided to make one:
www.freewebs.com/agebr/startmod.zip
This mod simply allows you to disable default starts and add new ones.
Summon StartMod.StartAdder - Admin tool for adding starts (pick it up to use new commands).
StartHelp - Tells all avaiable commands (for adding starts).
DisableStarts - Disables (kills) all playerstarts in the map.
DisableRadiusStarts - Disables (kills) all playerstarts in radius. Example: DisableRadiusStarts 100
AddaStart - Adds regular playerstart. Example: AddaStart 1
AddSpecialStart1 - Adds special start that moves entered players around. Example: AddSpecialStart1 0 2000
AddSpecialStart2 - Adds moveable barrel that works for start. Example: AddSpecialStart2
AddSpecialStart3 - Adds special start that makes black flash when entered. Example: AddSpecialStart3 0
AddSpecialStart4 - Adds special start that moves itself around. Example AddSpecialStart4 0 500
www.freewebs.com/agebr/startmod.zip
This mod simply allows you to disable default starts and add new ones.
Summon StartMod.StartAdder - Admin tool for adding starts (pick it up to use new commands).
StartHelp - Tells all avaiable commands (for adding starts).
DisableStarts - Disables (kills) all playerstarts in the map.
DisableRadiusStarts - Disables (kills) all playerstarts in radius. Example: DisableRadiusStarts 100
AddaStart - Adds regular playerstart. Example: AddaStart 1
AddSpecialStart1 - Adds special start that moves entered players around. Example: AddSpecialStart1 0 2000
AddSpecialStart2 - Adds moveable barrel that works for start. Example: AddSpecialStart2
AddSpecialStart3 - Adds special start that makes black flash when entered. Example: AddSpecialStart3 0
AddSpecialStart4 - Adds special start that moves itself around. Example AddSpecialStart4 0 500