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[Recruiting] First Dawn

Unreal Unreal and more Unreal
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HybridZ
OldUnreal Member
Posts: 16
Joined: Wed Sep 10, 2008 12:27 am

Re: [Recruiting] First Dawn

Post by HybridZ »

I can make terrain just fine.

Current Project development has been halted (Being only myself the only active member) until I can get some more mappers.
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HeadShot
OldUnreal Member
Posts: 228
Joined: Wed Nov 21, 2007 4:30 pm

Re: [Recruiting] First Dawn

Post by HeadShot »

I can make terrain just fine.

Current Project development has been halted (Being only myself the only active member) until I can get some more mappers.
:o

Yea sry hybrid, i'm busy working and with school, if I actually get some time I'll hit you up on MSN.
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Pravin

Re: [Recruiting] First Dawn

Post by Pravin »

I can make terrain just fine.

Current Project development has been halted (Being only myself the only active member) until I can get some more mappers.
Hey Hybrid. I've known you as one of the best mappers in Unreal for several years now and would love to help out with mapping, if that's okay with you that is. I'm not great, but I'm not bad either, I think..  ;)

I'd like to work under you and will gladly accept a mapping or scripting position, though my forte is maps with a bit of customized script for that extra "wow" factor. PM me if you have any questions or concerns.

As a side note, please keep in mind that I *will* be very busy in the next three months and will primarily be available on weekends, and that time itself is rather variable.. I'm sure I can get in a good amount of time, though.

EDIT - I could probably get at least one more mapper on board so we could get this thing rolling soon. ;)
Last edited by Pravin on Fri Sep 26, 2008 12:42 pm, edited 1 time in total.
Jâçkrâßßit

Re: [Recruiting] First Dawn

Post by Jâçkrâßßit »

Hybrid, I know I've been "AFK" (quote on quote) for the past few months, but I have been working and exploring the unreal editor and its features (not only for this engine but others as well). After many decisions (both personal and engine oriented), I have decided to map again for Unreal 227 engine (yeah, thats right.. 227)

I really do think there needs to be some sort of mod team that pushes the features of 227, so they can go to whole new levels if possible. I'm up for joining the team as well (publicly)


Since Pravin (aka Pcube) is a good friend of mine, we can probably push some ideas around and maybe help each other out as well in certain areas. I think if we bounce ideas around we could really make an awesome team. :D


Although I am very busy atm with RL issues... I hope to get some good bsp out there for the project to get ideas rolling.
Last edited by Jâçkrâßßit on Fri Sep 26, 2008 3:01 pm, edited 1 time in total.
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HybridZ
OldUnreal Member
Posts: 16
Joined: Wed Sep 10, 2008 12:27 am

Re: [Recruiting] First Dawn

Post by HybridZ »

Welcome to the team and I understand RL issues. Im currently re-concepting the current story. My MSN is a total mess but Ill see if it works after cleaning up. (I did a mass removal/block of everyone thats never online ; 60+ contacts and only 5 are active -.-)
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