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1000th topic?!

Posted: Wed Sep 17, 2008 9:08 pm
by [§Ŕ] ŤhěxĐâŕkśîđěŕ
Sorry as this is really off-topic but I just HAD to post 1000th topic on this forum. And, to reduce off-topicness, I'm interested in one thing: how does Unreal v227 generate Identity and IdentNr numbers? Does anybody know that? ;)

Re: 1000th topic?!

Posted: Wed Sep 17, 2008 9:29 pm
by GreatEmerald
The post num up there is more important IMO. Currently it's 1221685725, would be cool to see 1222000000 but it will take long. :)

Re: 1000th topic?!

Posted: Wed Sep 17, 2008 9:32 pm
by [§Ŕ] ŤhěxĐâŕkśîđěŕ
...Currently it's 1221685725, would be cool to see 1222000000 but it will take long. :)
LOL if it really is 1221685725 (changes all the time), it was really a big deal when it reached 1000000000. :D

Re: 1000th topic?!

Posted: Thu Sep 18, 2008 11:29 am
by Smirftsch
yes I know how the identities are made... :P

Re: 1000th topic?!

Posted: Thu Sep 18, 2008 9:14 pm
by [§Ŕ] ŤhěxĐâŕkśîđěŕ
yes I know how the identities are made... :P
I was pretty sure you know that. :P

Re: 1000th topic?!

Posted: Thu Sep 18, 2008 9:20 pm
by Smirftsch
its better not to tell details, to prevent at least the wannabe hackers from attempting stupid things...so no way revealing something about that :)

Re: 1000th topic?!

Posted: Thu Sep 18, 2008 9:22 pm
by [§Ŕ] ŤhěxĐâŕkśîđěŕ
its better not to tell details, to prevent at least the wannabe hackers from attempting stupid things...so no way revealing something about that :)
Lol I completely agree. ;D
Nobody wants a game as good as Unreal hacked and massacred. :)