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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Physics gun release
- Age
- OldUnreal Member
- Posts: 848
- Joined: Sat Dec 29, 2007 5:25 pm
Physics gun release
Released Physics gun mod.
One gun is able to pick up and throw actors, another one is able to pick up movers.
Read PhysGunReadMe for more information.
Link: www.freewebs.com/agebr/physgun.zip
Summons:
summon physgun.physgun
summon physgun.mphysgun
Updates:
v. 1.1
Fixed some bugs.
Added better beam.
v. 1.2
Now you can "crush" players on ground.
Added AllowbMovableChanging.
Added beam lenght (TraceLenght).
New item: MRestore, will reset movers back to their home.
... And some other fixes/settings that you can see is PhysGunReadMe.txt
Have fun!
You can say problems/bugs/comments about physgun if you wish in this topic.
One gun is able to pick up and throw actors, another one is able to pick up movers.
Read PhysGunReadMe for more information.
Link: www.freewebs.com/agebr/physgun.zip
Summons:
summon physgun.physgun
summon physgun.mphysgun
Updates:
v. 1.1
Fixed some bugs.
Added better beam.
v. 1.2
Now you can "crush" players on ground.
Added AllowbMovableChanging.
Added beam lenght (TraceLenght).
New item: MRestore, will reset movers back to their home.
... And some other fixes/settings that you can see is PhysGunReadMe.txt
Have fun!
You can say problems/bugs/comments about physgun if you wish in this topic.
Last edited by Age on Tue Jun 17, 2008 11:17 am, edited 1 time in total.
-
Jâçkrâßßit
Re: Physics gun
cool gun, it reminds me of one I put out about 6 months ago or so....
I'd say the only thing missing from it is a "green lazer beam projectile" like the one from the UT Plasma gun that will attach to "Other.Pawn" (or whatever your attaching to). I was able to do this with that UT plasma projectile successfully, but the animations were bugged on the projectile... maybe you could ask .:..:'s for help on this
I'd say the only thing missing from it is a "green lazer beam projectile" like the one from the UT Plasma gun that will attach to "Other.Pawn" (or whatever your attaching to). I was able to do this with that UT plasma projectile successfully, but the animations were bugged on the projectile... maybe you could ask .:..:'s for help on this
- mentalhunter
- OldUnreal Member
- Posts: 814
- Joined: Sun Oct 07, 2007 10:31 am
Re: Physics gun
Cool, ill try it tomorrow as soon as i started up my computer.
- Shivaxi
- OldUnreal Member
- Posts: 2232
- Joined: Wed Mar 08, 2006 4:43 pm
- スマイル・ドラゴン
- OldUnreal Member
- Posts: 1263
- Joined: Sun Feb 10, 2008 9:07 pm
Re: Physics gun release
more half life 2 goodness!
I am the dragon without a name.
Ðàrk-_¦_-Ñïght.: / κυνικός Δράκων / スマイル・ドラゴン / Draco Nihil
Ðàrk-_¦_-Ñïght.: / κυνικός Δράκων / スマイル・ドラゴン / Draco Nihil
- Chaos13
- OldUnreal Member
- Posts: 951
- Joined: Sat Feb 16, 2008 10:24 am
Re: Physics gun release
This gun is absolutely like my xGrapple for Unreal2. Nice anyway.
Skydev = Chaos13 = Dimension4
- Buster
- Global Moderator
- Posts: 1611
- Joined: Wed Jun 08, 2005 3:02 am
Re: Physics gun release
Now somebody's gotta make an Unreal version of "Humans Must Die." I smile when I see the trailer for that game. The shocked look on the cow, when the alien uses a gravity gun on it. Neat stuff. Having actors react specific ways to a particular weapon (or action) being used against them can produce some neat things, and alot of giggles.

Gatherstone - Unreal by Design
https://gatherstone.oldunreal.com
OK - he falls
Keep it Unreal !!
:-)_~
https://gatherstone.oldunreal.com
OK - he falls
Keep it Unreal !!
:-)_~
- スマイル・ドラゴン
- OldUnreal Member
- Posts: 1263
- Joined: Sun Feb 10, 2008 9:07 pm
Re: Physics gun release
uughh.. no...
i'm still going to make my version of Casey's mover mag, where if i shoot a mover, it gets pushed in the direction i shoot it from, also playing a sound off super mario bros. when you pluck enemies.
i'm still going to make my version of Casey's mover mag, where if i shoot a mover, it gets pushed in the direction i shoot it from, also playing a sound off super mario bros. when you pluck enemies.
I am the dragon without a name.
Ðàrk-_¦_-Ñïght.: / κυνικός Δράκων / スマイル・ドラゴン / Draco Nihil
Ðàrk-_¦_-Ñïght.: / κυνικός Δράκων / スマイル・ドラゴン / Draco Nihil
- Buster
- Global Moderator
- Posts: 1611
- Joined: Wed Jun 08, 2005 3:02 am
Re: Physics gun release
LoL 
Gatherstone - Unreal by Design
https://gatherstone.oldunreal.com
OK - he falls
Keep it Unreal !!
:-)_~
https://gatherstone.oldunreal.com
OK - he falls
Keep it Unreal !!
:-)_~
- mentalhunter
- OldUnreal Member
- Posts: 814
- Joined: Sun Oct 07, 2007 10:31 am
Re: Physics gun release
I'm running it on my server now, it's just such an hilarious gun, great job with that Age

- PRIMEVAL
- OldUnreal Member
- Posts: 854
- Joined: Mon Apr 24, 2006 10:45 pm
Re: Physics gun release
Amusing gun to use, but kinda hard to kill people with 
I'm occasionally able to slam them against the ground a few times and sometimes I can "crush" them against some walls (though it says they left a small crater).
I'm occasionally able to slam them against the ground a few times and sometimes I can "crush" them against some walls (though it says they left a small crater).

- Seth
- OldUnreal Member
- Posts: 57
- Joined: Sun Jan 22, 2006 5:04 pm
Re: Physics gun release
Can somebody please make a sandbox mod for Unreal using this gun? Sorta like Gmod for Hl2.
- Age
- OldUnreal Member
- Posts: 848
- Joined: Sat Dec 29, 2007 5:25 pm
Re: Physics gun release
Updated Physgun to Physgun 1.1
- Shivaxi
- OldUnreal Member
- Posts: 2232
- Joined: Wed Mar 08, 2006 4:43 pm
- Age
- OldUnreal Member
- Posts: 848
- Joined: Sat Dec 29, 2007 5:25 pm
Re: Physics gun release
Updated PhysGun 1.1 to PhysGun 1.2
- Shivaxi
- OldUnreal Member
- Posts: 2232
- Joined: Wed Mar 08, 2006 4:43 pm
Re: Physics gun release
Again same questions as before...well...mostly just "Whats New"....but i guess its not that importantUpdated PhysGun 1.1 to PhysGun 1.2
- Age
- OldUnreal Member
- Posts: 848
- Joined: Sat Dec 29, 2007 5:25 pm
Re: Physics gun release
See first thread up there.Again same questions as before...well...mostly just "Whats New"....but i guess its not that importantUpdated PhysGun 1.1 to PhysGun 1.2





