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Port Fowarding

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[ßTÑH]Ðré
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Joined: Wed Apr 02, 2008 3:16 am

Port Fowarding

Post by [ßTÑH]Ðré »

Aight u should already know that this is about some trouble with me fowarding ports... I recently just installed a router for my computer to hook up some othe things 2 use the internet but...every since then my server wont show up in the master server list only in LAN Games. I went to portfoward.com but they didnt solve my problem. I did everything they said but it still wont show up so does anyone else have a solution???
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Smirftsch
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Re: Port Fowarding

Post by Smirftsch »

What you usually need for this to work is NAT.
But to say exactly what you need to do, you need to post first what router etc. you are using.
Sometimes you have to lose a fight to win the war.
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TCP_Wolf
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Re: Port Fowarding

Post by TCP_Wolf »

You might need to bind your server explicitely to your external IP. Search for the topic "MULTIHOME parameter" (just add MULTIHOME=(IP address) to your startup line I think...).
-=]HONESTY PAYS[=-
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[ßTÑH]Ðré
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Re: Port Fowarding

Post by [ßTÑH]Ðré »

Alright so I fowarded all my ports to my static IP address and the type of router I have is LinkSys Model BEFSR41
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[ßTÑH]Ðré
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Re: Port Fowarding

Post by [ßTÑH]Ðré »

Can I get some help here I really want to get my server back up.... :-[ ....anyone???
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GreatEmerald
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Re: Port Fowarding

Post by GreatEmerald »

Saw this: http://portforward.com/
And still not working?
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[ßTÑH]Ðré
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Re: Port Fowarding

Post by [ßTÑH]Ðré »

Yeah I did that on portfoward.com
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Smirftsch
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Re: Port Fowarding

Post by Smirftsch »

Can I get some help here I really want to get my server back up.... :-[ ....anyone???
you got already a lof of help here...
But if this all doesnt help, you may need to give us more informations, everything related may be of use :)
Router -> firmware of it
OS
Current NAT settings
Current INI settings
Sometimes you have to lose a fight to win the war.
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[ßTÑH]Ðré
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Re: Port Fowarding

Post by [ßTÑH]Ðré »

Okay if you can clearly state to me what those are I might be able to get it to u:
Router Firmware: ???
OS: Windows XP Professional (5.1, Build 2600)
NAT: all I know is its OPEN...dont know if thats any help
INI: do u mean Unreal INI settings???

Never had to deal with these type of things be4
Last edited by [ßTÑH]Ðré on Sat May 31, 2008 12:48 am, edited 1 time in total.
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Smirftsch
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Re: Port Fowarding

Post by Smirftsch »

well ok, skip the firmware for now.
NAT - Open? Huh ? Doesnt make any sense. NAT basically means you enter the IP of the local machine (your server) into the router and tell it that any request from the outside on a given port (the Unreal ports listed in the Unreal Reference) is redirected directly to this IP.
yes, the Unreal.ini settings :)
Last edited by Smirftsch on Sun Jun 01, 2008 7:44 am, edited 1 time in total.
Sometimes you have to lose a fight to win the war.
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[ßTÑH]Ðré
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Re: Port Fowarding

Post by [ßTÑH]Ðré »

I found the firmware version its 1.37, Jan 03, 2001...old
Well I have already fowarded the ports that unreal uses through to my static IP.
What exactly do u need from my ini?

Code: Select all

[IpDrv.TcpNetDriver]
AllowDownloads=True
MaxDownloadSize=0
ConnectionTimeout=15.000000
InitialConnectTimeout=40.000000
AckTimeout=1.0
KeepAliveTime=1.000000
MaxClientRate=5500
SimLatency=0
RelevantTimeout=5.000000
SpawnPrioritySeconds=1.000000
ServerTravelPause=4.000000
NetServerMaxTickRate=30
LanServerMaxTickRate=35
LogPortUnreach=False
AllowPlayerPortUnreach=False
LogMaxConnPerIPPerMin=False
MaxConnPerIPPerMinute=0
OverrideBufferAllocation=False
MaxCachedRPCNames=0
bCacheRPCNames=False
MaxTimedRPC=0
TimedRPCDuration=0.000000
MaxRPCPerTick=0
AllowOldCLients=True
DownloadManagers=IpDrv.HTTPDownload
DownloadManagers=Engine.ChannelDownload

[IpDrv.HTTPDownload]
RedirectToURL=
ProxyServerHost=
ProxyServerPort=3128
UseCompression=True

[IpDrv.TcpipConnection]
SimPacketLoss=0
SimLatency=0

[IpServer.UdpServerQuery]
GameName=unreal

[IpDrv.UdpBeacon]
DoBeacon=True
BeaconTime=0.50
BeaconTimeout=5.0
BeaconPort=7776
BeaconProduct=Unreal

....
[IpServer.UdpServerUplink]
DoUplink=True
UpdateMinutes=1
MasterServerAddress=
MasterServerPort=27900
Region=0
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[ßTÑH]Ðré
OldUnreal Member
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Re: Port Fowarding

Post by [ßTÑH]Ðré »

maybe this could be the problem...???
MasterServerAddress=(Blank)
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[ßTÑH]Ðré
OldUnreal Member
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Re: Port Fowarding

Post by [ßTÑH]Ðré »

i think I solved my problem...I forwarded the port 7774 to my static IP idk y but I think it was using the port above the one I typed in...sry for the confusion
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