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65536 leaf nodes limit

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sopa_de_letras

65536 leaf nodes limit

Post by sopa_de_letras »

Where is this limit in the source code? Just found that my max payne map can't continue because it reached that limit.

I did a quick google task and found that Source engine also has a limit of 65536 leaf nodes.
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Re: 65536 leaf nodes limit

Post by .:..: »

16-bits limit, 2^16 = 65536.
1823223D2A33224B0 wrote:...and now im stuck trying to fix everything you broke for the next 227 release xD :P
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Chaos13
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Re: 65536 leaf nodes limit

Post by Chaos13 »

Even if you remove that limit it will take s11tload of time to get to the bsp tree node, also it will cause HUGE bsp-node level holes which may cut off tree (entire section of map may turn into a bsp hole) and other BSp related problems... better dont >:(
Skydev = Chaos13 = Dimension4
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