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THE 227 question...

Unreal Unreal and more Unreal
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dinwitty
OldUnreal Member
Posts: 35
Joined: Thu May 26, 2005 11:23 am

Re: THE 227 question...

Post by dinwitty »

I'm thinking about the MAC users, will they get a patch.

UGold users I think should have some kind of Alpha patch.
fxsr789

Re: THE 227 question...

Post by fxsr789 »

Wow Topic revival.

And wth, I thought Unreal works on Mac's.

I hate mac's anyways.

- Fenix
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Shivaxi
OldUnreal Member
Posts: 2232
Joined: Wed Mar 08, 2006 4:43 pm

Re: THE 227 question...

Post by Shivaxi »

Unreal DOES work on MAC's...ive used it and have it on a MAC as we speak...er...as i speak :P

I don't think there are ANY mac players though...so unless someone requests it who playz mac...i wouldnt bother
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fxsr789

Re: THE 227 question...

Post by fxsr789 »

FlareCollector (who I think played months ago) used a iMac.

Wow..

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»¶[ch9633][ch9633][ch9633][ch9633][ch9633][ch61453][ch61453][ch61453][ch61453][ch61453][ch61453][ch61453][ch61453][ch61453][ch61453][ch61453][ch61453][ch61453][ch61453][ch61453][ch61453][ch61453][ch61453][ch61453][ch61453][ch61453][ch61453][ch61453][ch61453] Id ROCKET id ROCKET

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MISSINGNO.

miss.

- Fenix
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Kajgue
Global Moderator
Posts: 755
Joined: Mon Oct 17, 2005 2:36 pm

Re: THE 227 question...

Post by Kajgue »

Smirftsch, is there any chance you could create a sunlight light actor? Mappers could benefit a whole lot from that.
AKA - ( T : S : B ) Ice-Lizard
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mactweek
Posts: 1
Joined: Mon Mar 31, 2008 6:48 am

Re: THE 227 question...

Post by mactweek »

Im still playin on a mac every day!
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Shivaxi
OldUnreal Member
Posts: 2232
Joined: Wed Mar 08, 2006 4:43 pm

Re: THE 227 question...

Post by Shivaxi »

noice....never seen you before...welcome to da forums 8-)
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ToAsT_Ne
OldUnreal Member
Posts: 30
Joined: Wed Apr 02, 2008 6:48 pm

Re: THE 227 question... 227Coop Tournaments.

Post by ToAsT_Ne »

Greets

Just like to add my 2 bits. I have played unreal 1 since around beta times. The things that I like about is the feel of the pvp and coop. Newer games they just seemed to take that feeling of being there away and are not as snappy.
the real big thing is the coop part of unreal 1 and the story telling. This has been a draw for everyone and inspires people to create maps. but the map making is not as easy as it could be for people.

If the game was redone with the idea of makeing it able to make maps easier. It would be nice if the mods from the differnt games like unreal rune ut and others could be incorporated together. to make a nice set of fun effects to make maps.

I have tried makeing some prefabed rooms that are common sizes that could be loaded in but it would be handy to have a few handy for quick layout. instead of just the 256 one.


If redoing the game might as well make it with a disk including skins textures etc.


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Shivaxi
OldUnreal Member
Posts: 2232
Joined: Wed Mar 08, 2006 4:43 pm

Re: THE 227 question... 227Coop Tournaments.

Post by Shivaxi »

Greets

Just like to add my 2 bits. I have played unreal 1 since around beta times. The things that I like about is the feel of the pvp and coop. Newer games they just seemed to take that feeling of being there away and are not as snappy.
the real big thing is the coop part of unreal 1 and the story telling. This has been a draw for everyone and inspires people to create maps. but the map making is not as easy as it could be for people.

If the game was redone with the idea of makeing it able to make maps easier. It would be nice if the mods from the differnt games like unreal rune ut and others could be incorporated together. to make a nice set of fun effects to make maps.

I have tried makeing some prefabed rooms that are common sizes that could be loaded in but it would be handy to have a few handy for quick layout. instead of just the 256 one.


If redoing the game might as well make it with a disk including skins textures etc.

Welcome to da forums to u too :)
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