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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Request for Monster Mash
- Masterman
- OldUnreal Member
- Posts: 38
- Joined: Sun Jan 06, 2008 3:25 pm
Request for Monster Mash
I was wondering, since you have the spiders in there, if you can put these nasty little guys in as well? 
[img]http://img235.imageshack.us/img235/2929/dinoatw1.jpg[/img]
[img]http://img235.imageshack.us/img235/2929/dinoatw1.jpg[/img]
- TCP_Wolf
- Administrator
- Posts: 1078
- Joined: Sun Mar 03, 2002 12:04 pm
- Contact:
Re: Request for Monster Mash
Is that a MOD request? In that case, the answer is that you can add whatever PAWN classes you like on your server. I would point you to the manual description but seems tcpclan.nl is currently inacessible.
If it was a request to change the setting on our server then I'd need to know what mod / package.class that particular monster is (and where to find it). I have to say we have tested a bunch of custom monsters in addition to the standard ones (our server runs the DINO pack partially) but many 3rd party pawns are unstable or unbalance the game. So before adding a new monster permanently to the config I suggest intense testing rounds.
If it was a request to change the setting on our server then I'd need to know what mod / package.class that particular monster is (and where to find it). I have to say we have tested a bunch of custom monsters in addition to the standard ones (our server runs the DINO pack partially) but many 3rd party pawns are unstable or unbalance the game. So before adding a new monster permanently to the config I suggest intense testing rounds.
-=]HONESTY PAYS[=-
- Masterman
- OldUnreal Member
- Posts: 38
- Joined: Sun Jan 06, 2008 3:25 pm
Re: Request for Monster Mash
Those little dino's are from Unreal Gold:Return to Napali....I don't know where to look in my game folders for the pawn class you are talking about...I would just llike to see 'em on Oldunreal server..
Maybe you can instruct me on where to look?
- GreatEmerald
- OldUnreal Member
- Posts: 5347
- Joined: Mon May 21, 2007 2:30 pm
Re: Request for Monster Mash
They are called Predators, they must be in UPak.u or something like that file, opened by Actor Browser and should be located under Pawn/ScriptedPawn but I haven't checked.
- Hyper
- OldUnreal Member
- Posts: 3527
- Joined: Fri Oct 11, 2002 5:41 pm
- Contact:
Re: Request for Monster Mash
The predators in Upak are a bit buggy in coop play. If you want predators, be sure to get them from Asgard. Asgard fixed a few bugs and optimized the scripts.
http://www.angelfire.com/empire/napali/
http://www.angelfire.com/empire/napali/


