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Re: More improved vehicles for Unreal 1.

Posted: Tue Jan 08, 2008 5:00 am
by Jâçkrâßßit
holy crap this is getting good.

Re: More improved vehicles for Unreal 1.

Posted: Mon Jan 14, 2008 1:28 am
by .:..:
To keep some update to this project:
[url]http://www.unrealshredder.com/redirect_ut99/Vehicles.zip[/url]
Summonable classes:
VehiclePhys.WheeledCarPhys (normal vehicle with wheels)
VehiclePhys.ChopperPhys (Helicopter like vehicle)
VehiclePhys.TreadCraftPhys (wheeled like vehicle, but can turn even when standing still, like a tank)
VehiclePhys.HoverCraftPhys (hovers above ground)
VehiclePhys.StationaryPhys (a turret, but this one cant shoot)
U_Vehicles.SportsCar
U_Vehicles.Jeep
U_Vehicles.MicroSportsCar
U_Vehicles.CivilCar
U_Vehicles.TigerTank (2 seated vehicle, press 1 or 2 to select seats)

And thats for now, this has a half-working bot support (bots CAN drive and shoot with it, but their AI gets confused and they'll drive in circles). It also has full working online play support so they CAN be used on servers.
And still to make:
- Flight plane physics code
- Submarine physics code
- Airship physics code
- Add some decent vehicles that use them on U_Vehicles package.

Re: More improved vehicles for Unreal 1.

Posted: Mon Jan 14, 2008 11:32 am
by Raven
God damn :) awesome :)

Re: More improved vehicles for Unreal 1.

Posted: Wed Jan 16, 2008 3:23 am
by BrakeDanceJ
I'd like to work on meshes! :-D

Re: More improved vehicles for Unreal 1.

Posted: Wed Jan 16, 2008 3:41 pm
by GreatEmerald
Hmm, why won't you convert vehicles from UT04 or others? At least I would like those, they are fine vehicles and could add a new level of gameplay. Not just a moving box lol.
What about vehicles under water? Do they explode or is it still not implemented (not gor submarines though)?
Vehicles in U1, that's cool :)

Re: More improved vehicles for Unreal 1.

Posted: Wed Jan 16, 2008 6:30 pm
by Hyper
Nice progress on the physics and wheels Dots!

May I suggest using the Unreal II XMP Juggernaut and Raptor models / characteristics?

Re: More improved vehicles for Unreal 1.

Posted: Wed Jan 16, 2008 8:57 pm
by Tronovision
nice work .:.: This will really change what is possible in Unreal 1, in terms of map making. :)

-Tron