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227 beta release

Unreal Unreal and more Unreal
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TB-303
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Re: 227 beta release

Post by TB-303 »

no sleeping, this is an exciting time of year :o

I've checked this topic every day more than once to keep up to date with developments, what anticipation, very frustrating, but that does build some hype.

As soon as I have time away from family tomorrow or next day I will be testing that bad boy out on a server with redirection operating.

I have old (but good) parts available to build/format a new server machine for the task.

plus my fast upload speed of 832 kbps will handle some players nicely, euro based. And fast euro based web host for internet downloads.

Will be a TDM server.

I might use EDM or an older version of uteamfix, it seems many complain about the newest utf because of problems using it in 226/gold, I might just put that down to 226/gold bugs, but utf r9b was alot faster at running on a server, but obviously less bug fixes/support than later utfs. Sorry for off topic - just debating server options. I'm about to be jumped on by wolf because I know there are some 227 options already in place in the last released utf :)

I've always been a fan and supporter of uteamfix, but edm does look attractive :)
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Zeke
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Re: 227 beta release

Post by Zeke »

browsing from cousins wii, omg can't wait!!!!! (still on vacation)
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Smirftsch
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Re: 227 beta release

Post by Smirftsch »

really needed this sleep, don't wanna make some "last-minute-mistake" although i'm already sure that i've probably overseen at least "something"...:)
But hell, this is what this beta is for, to fix what I've lost, forgotten, maybe did wrong. Now on it again. Need to verify the installation, to be sure that everything will be correctly installed, and runs ok.
Sometimes you have to lose a fight to win the war.
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Raven
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Re: 227 beta release

Post by Raven »

Got idea... what do you think about landing sounds ?? I mean when player lands on the ground proper sound is played. You can also (since you have all teh sources) add function to play swimming sound while swim anim is played and underwater ambient sound. I can help you with UScript and stuff if ya want.
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GreatEmerald
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Re: 227 beta release

Post by GreatEmerald »

Hmm, there already is something like that? Though different sounds for landing would be something cool, that's what Unreal 2 has. Underwater ambient sounds can be added by mappers, as the swimming sound is good. But the Beta is almost out, noting else will be added to the beta, only to the final version I think.
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Raven
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Re: 227 beta release

Post by Raven »

I meant final not beta :). In TCO we have 3 sounds for left foot and 3 for right so it gives 6 footsep sounds, plus 3 landing sounds and that water stuff.
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mentalhunter
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Re: 227 beta release

Post by mentalhunter »

And for noobs who just got Unreal to display a message when they fail to join a 227 server. Something Like This: 'You need the 227 patch to join this server, you can get it at OldUnreal.com.'
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Smirftsch
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Re: 227 beta release

Post by Smirftsch »

ALAudio already provides sound for underwater, as well as any other liquid too.
For the landing sound- yes, something to think about, footstepsounds are already in and can be customized applied to any texture.
For the connecting- well, there is no message yet, but something I wanted to do and forgot in the end now...
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NCMinus
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Re: 227 beta release

Post by NCMinus »

Is it released?Just making sure I didn't miss something.
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Smirftsch
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Re: 227 beta release

Post by Smirftsch »

just doing a complete testrun with the installer. Almost out now...:)
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NCMinus
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Re: 227 beta release

Post by NCMinus »

Sweet!Thanks Smirftsch ;)
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Re: 227 beta release

Post by Jâçkrâßßit »

Before I leave to my 8 hour work shift, I would like to wish the beta testers best of luck with 227. Bring back some good news!!! and make sure you report the bad news!!!!!!!!
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Smirftsch
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Re: 227 beta release

Post by Smirftsch »

localization kept me busy, but I think I have it all now. Not all settings are customized yet (but availible now), so any Spanish, Italian and French player is asked here
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Smirftsch
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Re: 227 beta release

Post by Smirftsch »

after a long and hard fight, the installer gave up and is working now correctly. Checks for installations, UGold patches fine also. But as mentioned in the 227 forum already, no UPAK support yet.

Uploading...
Last edited by Smirftsch on Wed Dec 26, 2007 10:28 pm, edited 1 time in total.
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SweMonkey
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Re: 227 beta release

Post by SweMonkey »

Great :D , the day i return to unreal for a "while"
Last edited by SweMonkey on Wed Dec 26, 2007 10:42 pm, edited 1 time in total.
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BrakeDanceJ
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Re: 227 beta release

Post by BrakeDanceJ »

Great :D , the day i return to unreal for a "while"
Hurry so I can play this at work tonight LOL :-)
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Smirftsch
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Re: 227 beta release

Post by Smirftsch »

lol, my crappy inet connection is burning already :P

But be sure to read the readme in the 227 section carefully. No specific 227 ingame docs yet.
Last edited by Smirftsch on Wed Dec 26, 2007 11:05 pm, edited 1 time in total.
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lowenz
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Re: 227 beta release

Post by lowenz »

Bug in UI!

[img]http://img182.imageshack.us/img182/3377/immagineii8.jpg[/img]
The task is not so much to see what no one has yet seen, but to think what nobody has yet thought, about that which everybody sees - E.S.
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TCP_Wolf
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Re: 227 beta release

Post by TCP_Wolf »

And for noobs who just got Unreal to display a message when they fail to join a 227 server. Something Like This: 'You need the 227 patch to join this server, you can get it at OldUnreal.com.'
Hehe this is actually an admin option :)
-=]HONESTY PAYS[=-
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Smirftsch
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Re: 227 beta release

Post by Smirftsch »

lowenz, please post that into the 227 section of the forum.
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Smirftsch
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Re: 227 beta release

Post by Smirftsch »

just looking for a report I noticed something:
Matching lines: 2 Matching files: 2 Total files searched: 1337

lol, 227 contains 1337 files :P
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Hyper
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Re: 227 beta release

Post by Hyper »

Nice, Unreal 227 be blessed. :p
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mentalhunter
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Re: 227 beta release

Post by mentalhunter »

And for noobs who just got Unreal to display a message when they fail to join a 227 server. Something Like This: 'You need the 227 patch to join this server, you can get it at OldUnreal.com.'
Hehe this is actually an admin option :)
Lol it is? how??
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SweMonkey
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Re: 227 beta release

Post by SweMonkey »

this maybe?

unreali.int
[UpgradeMenu]
MenuList[1]=You need a newer version of Unreal to play on this server. Would you like to go to the Oldunreal web site for a newer version?
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TCP_Wolf
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Re: 227 beta release

Post by TCP_Wolf »

more like

Code: Select all

event_OldVersion=(bTellPlayers=true,bKick=false,bSessionBan=false,offenseName=" has an old Unreal Client!",message1="Please go to",message2="WWW.OLDUNREAL.COM",message3="to download and install the latest patch for Unreal!",message4="")
-=]HONESTY PAYS[=-
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