I have used the Search field and couldn't find what I was looking for.
I'm a complete noob when it comes to hosting servers. I'm not even quite sure how to port forward. Luckily my group is going to play on the same network, so that won't even be necessary.
Anyway, I'm trying to set up a dedicated jCoopZ1 server with the GOG version of Unreal Gold and the [url=http://www.oldunreal.com/oldunrealpatches.html]227i patch[/url] installed.
But I'd like for the game to look as shiny as possible for all of us. I installed the [url=http://www.unrealtexture.com/Unreal/Website/Downloads/Textures/LowEnd/LowEnd.htm]S3TC textures[/url] for everybody and they show up fine ingame.
But for whatever reason [url=http://www.moddb.com/mods/high-resolution-unreal-skins]HD skins[/url] and [url=http://www.moddb.com/games/unreal/downloads/unreal-hd-weapons]HD weapons[/url] only show up in Singleplayer, but not whenever I create a server.
Everyone has the same files, so the mutators shouldn't even have to download at all.
I added both mutators to my ServerPackages inside the Unreal.ini, but still no luck. :-/
Could anyone help a noob out?
I'd appreciate it very very much![reason]Clarification[/reason]






