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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
light works in editor but not in game
- Skywolf
- OldUnreal Member
- Posts: 880
- Joined: Sun Aug 02, 2009 12:20 pm
light works in editor but not in game
[URL=http://www.imagedump.nl/img180/3519/19ined.jpg][img]http://www.imagedump.nl/img180/3519/19ined.th.jpg[/img][/URL]
in ED
[URL=http://www.imagedump.nl/img180/1988/68ingame.jpg][img]http://www.imagedump.nl/img180/1988/68ingame.th.jpg[/img][/URL]
in Unreal
the lights are nonincidence and the crystal on the left works like a light too. i made many surfaces special lid to give them al the same color.
did i do something wrong?
btw: cool new forum [smiley=cool.gif]
in ED
[URL=http://www.imagedump.nl/img180/1988/68ingame.jpg][img]http://www.imagedump.nl/img180/1988/68ingame.th.jpg[/img][/URL]
in Unreal
the lights are nonincidence and the crystal on the left works like a light too. i made many surfaces special lid to give them al the same color.
did i do something wrong?
btw: cool new forum [smiley=cool.gif]
I hate it when people ask me what my favorite game is. Just try to explain you're not talking about Unreal Tournament .
- Dozey
- OldUnreal Member
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- Location: Poland
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Re: light works in editor but not in game
've got this same in dm-skaarjtrain. Maybe you have corrupted zone portal. Check your zone info if it won't help delete all lights with zone info. Remember the light type color etc. and properties from zone info. Rebuild geometry again and lighting. If it won't help - write.
Special lit?? I don't use special lit so i don't have problem now with lighting.
Special lit?? I don't use special lit so i don't have problem now with lighting.
Last edited by Dozey on Fri Sep 24, 2010 7:45 pm, edited 1 time in total.
https://www.youtube.com/channel/UCKBalu ... sypf-oI63A
I bid you welcome!
I bid you welcome!
- Hellkeeper
- Global Moderator
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Re: light works in editor but not in game
That's the damn [url=http://www.oldunreal.com/cgi-bin/yabb2/YaBB.pl?num=1282755589]same problem[/url] I had ! I still haven't found out what's causing it and cannot correct it. I actually had to rebuild the map to make this dissappear.
You must construct additional pylons.
- Skywolf
- OldUnreal Member
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- Joined: Sun Aug 02, 2009 12:20 pm
Re: light works in editor but not in game
i looks that for some reason normal light doesnt work only special lit works. normal light doesnt even light any actor (like de players)
I hate it when people ask me what my favorite game is. Just try to explain you're not talking about Unreal Tournament .
- Dozey
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Re: light works in editor but not in game
what version do you use??
https://www.youtube.com/channel/UCKBalu ... sypf-oI63A
I bid you welcome!
I bid you welcome!
- Skywolf
- OldUnreal Member
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- Joined: Sun Aug 02, 2009 12:20 pm
Re: light works in editor but not in game
unreal version 227F
unrealED version 2.0
unrealED version 2.0
I hate it when people ask me what my favorite game is. Just try to explain you're not talking about Unreal Tournament .
- Hellkeeper
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Re: light works in editor but not in game
And this also happens in 227g in Ued 2.1.
You must construct additional pylons.
- Dozey
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Re: light works in editor but not in game
You should rebuild all but before delete all lights
This is only way i think.
This is only way i think.
https://www.youtube.com/channel/UCKBalu ... sypf-oI63A
I bid you welcome!
I bid you welcome!
- Skywolf
- OldUnreal Member
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Re: light works in editor but not in game
rebuild all fixed the problem that actors arent lighted so i leave it so.... for now i made al the walls special lit and i hope that when i make an other room every thing works like normal in that room.
I hate it when people ask me what my favorite game is. Just try to explain you're not talking about Unreal Tournament .
- GreatEmerald
- OldUnreal Member
- Posts: 5347
- Joined: Mon May 21, 2007 2:30 pm
Re: light works in editor but not in game
Wait, how are you supposed to use the map without rebuilding it in the first place?.. And if you mean that it works only on Rebuild All, that makes sense, since lightmaps are only discarded then. If you had the SunLight (or w/e it's called here) actor from 227 in your map, then exported it into T3D, then imported it back to 226, you would still see the light, even though there is no more actor there.
- .:..:
- OldUnreal Member
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Re: light works in editor but not in game
Of course he rebuilded it in the first place.Wait, how are you supposed to use the map without rebuilding it in the first place?
Wrong! T3D files contain no (rebuilded) light or BSP data.If you had the SunLight (or w/e it's called here) actor from 227 in your map, then exported it into T3D, then imported it back to 226, you would still see the light, even though there is no more actor there.
Besides that sunlight thing is a boolean flag on Actor, which you can use just fine (with normal Light actor) without breaking compatibility.
(ಠ_ಠ)1823223D2A33224B0 wrote:...and now im stuck trying to fix everything you broke for the next 227 release xD
- GreatEmerald
- OldUnreal Member
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Re: light works in editor but not in game
That doesn't explain why when I import WoT maps without doing a rebuild all, I get correct lighting, but when I do it, all SunLights (converted to lights) stop working.
Last edited by GreatEmerald on Tue Sep 28, 2010 9:17 pm, edited 1 time in total.
- []KAOS[]Casey
- OldUnreal Member
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- Location: over there
Re: light works in editor but not in game
This is why..That doesn't explain why when I import WoT maps without doing a rebuild all, I get correct lighting, but when I do it, all SunLights (converted to lights) stop working.
//=============================================================================
// SunLight.uc
// $Author: Mpoesch $
// $Date: 8/24/99 9:20p $
// $Revision: 1 $
//=============================================================================
class SunLight expands Actor intrinsic;
#exec Texture Import File=Textures\S_Light.pcx Name=S_Light Mips=Off Flags=2
// end of SunLight.uc
- GreatEmerald
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Re: light works in editor but not in game
Interesting, although I have no idea what that means or why it does what it does.
- []KAOS[]Casey
- OldUnreal Member
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- Joined: Sun Aug 07, 2011 4:22 am
- Location: over there
Re: light works in editor but not in game
Intrinsic is the deprecated version of "Native" as the legend team loves to use it for no apparent reason. That was in Legend.u. Basically all it means is that it could be doing anything and you'll never know exactly what because it's all done in native wizardry behind the .dll
- GreatEmerald
- OldUnreal Member
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- Joined: Mon May 21, 2007 2:30 pm
Re: light works in editor but not in game
Ah, I see. But it's odd, how could that affect T3Ds... After all, I replaced the SunLight with a normal light when I last tried to port things.
- Hellkeeper
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Re: light works in editor but not in game
I'm getting this up again because this damn thing keeps happening to me, crippling my worthless attempt at making sad excuses of maps. Any chance this might be caused by something in 227 ? Is it something that UED 2 does ? has anyone else been able to reproduce it ?
You must construct additional pylons.