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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
need some higher jumping jumpboots
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Skywolf
- OldUnreal Member
- Posts: 880
- Joined: Sun Aug 02, 2009 12:20 pm
need some higher jumping jumpboots
hello, i have an problem, i have an map but you need jumpboots to finish it. the only problem is that i need jump boots that can jump 512 units high. i have downloaded ICjumpboots but that one have an bug so it get a reset after finishing a level and then do they jump to high. so i want to edit the basic jumpboots but if i want to safe the same script in an other package there happens nothing
(i am an noob in scripting so i think i do something wrong) do someone know how i can edit the jumpboots and safe them in an other package?
I hate it when people ask me what my favorite game is. Just try to explain you're not talking about Unreal Tournament
.
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Shivaxi
- OldUnreal Member
- Posts: 2232
- Joined: Wed Mar 08, 2006 4:43 pm
Re: need some higher jumping jumpboots
Right click the jumpboots class, click Create New Class Under JumpBoots or whatever it is, then a window pops up....name it like MyJBoots in the pack MyJBoots or something, then it will create a new class, which you can then select in the check box and click Save Selected Packages under File in that window. To show selected packages, go to the top under like Dock or something, and check it on.
This is assuming you use 227 of course. If you're not, then there is a simple save button under the classes browser. Just highlight your package and save.
This is assuming you use 227 of course. If you're not, then there is a simple save button under the classes browser. Just highlight your package and save.
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[§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
- Posts: 4425
- Joined: Wed Sep 03, 2008 8:19 am
Re: need some higher jumping jumpboots
http://thedarkside.net63.net/JumpBootz.u
Summon JumpBootz.JumpBootz
Set Jumpbootz JumpZScaling
Do not change JumpZScaling while in the air.
When you change it, deactivate and activate JumpBootz again.
You might also want to change your AirControl:
Set PlayerPawn AirControl 1
Summon JumpBootz.JumpBootz
Set Jumpbootz JumpZScaling
Do not change JumpZScaling while in the air.
When you change it, deactivate and activate JumpBootz again.
You might also want to change your AirControl:
Set PlayerPawn AirControl 1
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Skywolf
- OldUnreal Member
- Posts: 880
- Joined: Sun Aug 02, 2009 12:20 pm
Re: need some higher jumping jumpboots
the jumpbooz have the same problem.... i just want that you dont need to change it everytime.
after saving my own ctreation happens the same i only get really short an loading thing to see but tat is only for 0.1 sec or something
after saving my own ctreation happens the same i only get really short an loading thing to see but tat is only for 0.1 sec or something
Last edited by Skywolf on Thu Jan 14, 2010 4:46 pm, edited 1 time in total.
I hate it when people ask me what my favorite game is. Just try to explain you're not talking about Unreal Tournament
.
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[§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
- Posts: 4425
- Joined: Wed Sep 03, 2008 8:19 am
Re: need some higher jumping jumpboots
You don't need to set it every time if you don't want to, just change the JumpZScaling in default properties and save the package.
Last edited by [§Ŕ] ŤhěxĐâŕkśîđěŕ on Fri Jan 15, 2010 1:21 pm, edited 1 time in total.
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Skywolf
- OldUnreal Member
- Posts: 880
- Joined: Sun Aug 02, 2009 12:20 pm
Re: need some higher jumping jumpboots
done, but give the same problem too 
I hate it when people ask me what my favorite game is. Just try to explain you're not talking about Unreal Tournament
.
