hello, if i start unreal ed i get an message an the program close... here is the log:
Log: Log file open, 11/28/09 16:16:15
Init: Name subsystem initialized
Init: Detected: Microsoft Windows NT 5.1 (Build: 2600)
Init: Version: 227
Init: Compiled: May 9 2009 15:39:52
Init: Command line:
Init: Base directory: D:\unreal game\System\
Init: Character set: Unicode
Log: Bound to Editor.dll
Log: Bound to Core.dll
Log: Bound to Engine.dll
Log: Bound to Window.dll
Init: Object subsystem initialized
Init: Computer: COMPUTERROLAND
Init: User: Roland
Init: Memory total: Phys=785904K Pagef=1922532K Virt=2097024K
Init: Working set: 32000 / 159000
Init: CPU Speed=1661.924144 MHz
Init: CPU Page size=4096, Processors=1
Init: CPU Detected: PentiumPro-class processor (AuthenticAMD)
Init: CPU Features: CMov FPU RDTSC PAE MMX KNI 3DNow!
Log: 0.0ms Loading: Package Editor
Log: 0.0ms Loading: Package Core
Log: Checking package Core
Log: 0.0ms Loading: Package Engine
Log: Checking package Engine
Log: Checking package Editor
Init: Unreal engine initialized
Log: Bound to ALAudio.dll
Log: 391.0ms Loading: Package ALAudio
Log: Checking package ALAudio
Init: Selected ALDevice is: 0
DevAudio: Try to use default ALDevice
Log: We are using OpenAL device: Generic Hardware
DevAudio: rate 48000
Log: EAX - Successfully initialized !
Log: Check for EFX Version - OK
Init: OpenAL Audio subsystem initialized.
Init: Transaction tracking system initialized
Log: File loaded Core
Log: File loaded Engine
Log: File loaded Editor
Log: File loaded Fire
Log: Bound to Fire.dll
Log: 485.0ms Loading: Package Fire
Log: Checking package Fire
Log: File loaded IpDrv
Log: Bound to IpDrv.dll
Log: 485.0ms Loading: Package IpDrv
Log: Checking package IpDrv
Log: File loaded UWindow
Log: 500.0ms Loading: Package UWindow
Log: File loaded UnrealShare
Log: 532.0ms Loading: Package UnrealShare
Log: 579.0ms Loading: Package GenFX
Log: 579.0ms Loading: Package AmbOutside
Log: 579.0ms Loading: Package AmbAncient
Log: File loaded UnrealI
Log: 657.0ms Loading: Package UnrealI
Log: File loaded IpServer
Log: 704.0ms Loading: Package IpServer
Log: File loaded UBrowser
Log: 704.0ms Loading: Package UBrowser
Log: File loaded ALAudio
Log: File loaded UMenu
Log: 719.0ms Loading: Package UMenu
Log: File loaded UWebAdmin
Log: 750.0ms Loading: Package UWebAdmin
Log: File loaded Emitter
Log: Bound to Emitter.dll
Log: 766.0ms Loading: Package Emitter
Log: Checking package Emitter
Log: Bound to WinDrv.dll
Init: Mouse info: 6 10 1
Init: Client initialized
Log: Bound to Render.dll
Log: 1719.0ms Loading: Package Render
Log: Checking package Render
Init: Lighting subsystem initialized
Init: Rendering initialized
Init: Editor engine initialized
Log: Startup time: 1.735000 seconds
Init: Input system initialized for U2Viewport0
Log: Opened viewport
Log: Bound to SoftDrv.dll
Init: Input system initialized for U2Viewport1
Log: Opened viewport
Init: Input system initialized for U2Viewport2
Log: Opened viewport
Init: Input system initialized for U2Viewport3
Log: Opened viewport
Init: Input system initialized for MeshViewer
Log: Opened viewport
Critical: UViewport::Exec
Critical: UWindowsViewport::Exec
Critical: UInput::ExecInputCommands
Critical: UInput::Process
Critical: UEngine::InputEvent
Critical: UWindowsViewport::CauseInputEvent
Critical: UWindowsViewport::UpdateInput
Critical: UInput::ResetInput
Critical: UInput::Init
Critical: WBrowserTexture::OnCreate
Critical: WM_CREATE
Critical: WWindow::WndProc
Critical: WWindow::StaticProc
Critical: PerformCreateWindowEx
Critical: WBrowser::OpenWindow
Critical: WBrowserTexture::OpenWindow
Critical: WM_BROWSER_DOCK
Critical: WEditorFrame::OnCommand
Critical: WM_HSCROLL
Critical: WWindow::WndProc
Critical: WWindow::StaticProc
Exit: Executing UObject::StaticShutdownAfterError
Exit: UALAudioSubsystem::ShutdownAfterError
Exit: Executing UWindowsClient::ShutdownAfterError
Exit: Exiting.
Uninitialized: Name subsystem shut down
Uninitialized: Log file closed, 11/28/09 16:16:50
how can i fix this?
For direct access use https://forums.oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
unrealEd error
-
Skywolf
- OldUnreal Member
- Posts: 880
- Joined: Sun Aug 02, 2009 12:20 pm
unrealEd error
I hate it when people ask me what my favorite game is. Just try to explain you're not talking about Unreal Tournament
.
-
[§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
- Posts: 4425
- Joined: Wed Sep 03, 2008 8:19 am
Re: unrealEd error
Try disabling DEP if you use Vista. I'm not EXACTLY sure how to do so, because I don't use Vista, but [url=http://www.google.com/search?q=disable+dep+in+vista]a quick Google search[/url] should help you.
☆
-
Skywolf
- OldUnreal Member
- Posts: 880
- Joined: Sun Aug 02, 2009 12:20 pm
Re: unrealEd error
windows is weird :-/ first i re-install the game and the patch but the game and the editor are still an problem. even after restart windows. now, after some days is everything runnig normal
!!!!!! this is again an typical windows-thing 
I hate it when people ask me what my favorite game is. Just try to explain you're not talking about Unreal Tournament
.
-
[§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
- Posts: 4425
- Joined: Wed Sep 03, 2008 8:19 am
Re: unrealEd error
Yeah Windows can get really random and change over time. My PC used to BSOD 1 out of 3 times I start something that uses D3D9 (like Unreal, for example) and a few months ago it just stopped (although I know the cause why was it happening in the first place). Really weird... That's why I'm moving on to Linux... 
☆