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Holes in mesh - help

Ask UnrealEd 2 mapping related questions, or give hints, tips and tricks
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Oblivion[CW]
OldUnreal Member
Posts: 160
Joined: Wed Oct 20, 2004 2:27 pm

Holes in mesh - help

Post by Oblivion[CW] »

I've put in the MLOD=0 for the .uc.

#exec MESH IMPORT MESH=poop ANIVFILE=MODELS\poop_a.3d DATAFILE=MODELS\poop_d.3d X=0 Y=0 Z=0 MLOD=0

I'm still getting holes in my mesh though..any other ideas/suggestions?

Thanks,

OB
Last edited by Oblivion[CW] on Sun Nov 29, 2009 7:29 am, edited 1 time in total.
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User avatar
Oblivion[CW]
OldUnreal Member
Posts: 160
Joined: Wed Oct 20, 2004 2:27 pm

Re: Holes in mesh - help

Post by Oblivion[CW] »

Problem: Used WotGreal To export from Ut2k4

Fix: Used Umodel To export

Credit: Casey

Sleep: Please

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