I've put in the MLOD=0 for the .uc.
#exec MESH IMPORT MESH=poop ANIVFILE=MODELS\poop_a.3d DATAFILE=MODELS\poop_d.3d X=0 Y=0 Z=0 MLOD=0
I'm still getting holes in my mesh though..any other ideas/suggestions?
Thanks,
OB
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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Holes in mesh - help
-
Oblivion[CW]
- OldUnreal Member
- Posts: 160
- Joined: Wed Oct 20, 2004 2:27 pm
Holes in mesh - help
Last edited by Oblivion[CW] on Sun Nov 29, 2009 7:29 am, edited 1 time in total.
-
Oblivion[CW]
- OldUnreal Member
- Posts: 160
- Joined: Wed Oct 20, 2004 2:27 pm
Re: Holes in mesh - help
Problem: Used WotGreal To export from Ut2k4
Fix: Used Umodel To export
Credit: Casey
Sleep: Please
Fix: Used Umodel To export
Credit: Casey
Sleep: Please
