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It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com
Changing A Brush.
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WARP-10
- OldUnreal Member
- Posts: 126
- Joined: Sat Oct 29, 2005 2:25 am
Changing A Brush.
I'm having trouble changing a semi-solid to a solid without other brushes (unrelated brushes since they are not selected) in the map from disappearing.
Last edited by WARP-10 on Thu Oct 22, 2009 8:20 pm, edited 1 time in total.
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Hellkeeper
- Global Moderator
- Posts: 3310
- Joined: Wed May 21, 2008 8:24 pm
- Location: France
Re: Changing A Brush.
Doesn't mean they are unrelated. Might have some BSP cuts going through them. No easy way to fix this, just make sure your brushes are clean and aligned on the grid.
You must construct additional pylons.
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[§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
- Posts: 4425
- Joined: Wed Sep 03, 2008 8:19 am
Re: Changing A Brush.
Check that it isn't touching some other semi-solid.
Also as Hellkeeper said, try to keep them aligned to at least 8 units...
Also as Hellkeeper said, try to keep them aligned to at least 8 units...
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WARP-10
- OldUnreal Member
- Posts: 126
- Joined: Sat Oct 29, 2005 2:25 am
Re: Changing A Brush.
I fixed it. I re-imported the map and before doing anything else I selected for it a solid then rebuilt.
If I try to make it a solid after the first rebuild and save it, it causes other brushes to disappear.
The ones disappearing weren't touching it or anywhere near it.
If I try to make it a solid after the first rebuild and save it, it causes other brushes to disappear.
The ones disappearing weren't touching it or anywhere near it.
Last edited by WARP-10 on Tue Oct 27, 2009 2:29 pm, edited 1 time in total.
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[§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
- Posts: 4425
- Joined: Wed Sep 03, 2008 8:19 am
Re: Changing A Brush.
That's what she said.The ones disappearing weren't touching it or anywhere near it.
It doesn't matter, it can be any brush in the map which is causing problems with others.
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Sinistral
- OldUnreal Member
- Posts: 17
- Joined: Fri Sep 11, 2009 10:22 pm
Re: Changing A Brush.
I've had this issue before and resolved it by right clicking on the brush and selecting Polygons>Merge
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[§Ŕ] ŤhěxĐâŕkśîđěŕ
- OldUnreal Member
- Posts: 4425
- Joined: Wed Sep 03, 2008 8:19 am
