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New binds

Ask UnrealEd 2 mapping related questions, or give hints, tips and tricks
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Age
OldUnreal Member
Posts: 848
Joined: Sat Dec 29, 2007 5:25 pm

New binds

Post by Age »

Is there a way to add more links to edtor?
For example Ctrl + D = Add semisolid, Ctrl + F = Add nonsolid and Alt + X = Add Pathnode.
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Gizzy
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Joined: Thu Jul 10, 2014 7:13 pm

Re: New binds

Post by Gizzy »

I don't think so. AFAIK, those kinds of things are hard-coded into UnrealED.
Last edited by Gizzy on Sun Aug 02, 2009 3:41 pm, edited 1 time in total.
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Age
OldUnreal Member
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Joined: Sat Dec 29, 2007 5:25 pm

Re: New binds

Post by Age »

http://wiki.beyondunreal.com/Legacy:UnrealEd_2_Console
Command Add semisolid not found, but theres some other useful commands for editor.
Last edited by Age on Sun Aug 02, 2009 5:01 pm, edited 1 time in total.
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[§Ŕ] ŤhěxĐâŕkśîđěŕ
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Joined: Wed Sep 03, 2008 8:19 am

Re: New binds

Post by [§Ŕ] ŤhěxĐâŕkśîđěŕ »

You could make your own 3rd party program in something like C# that emulates keystrokes and mouse clicks. That should work...
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Gizzy
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Posts: 1468
Joined: Thu Jul 10, 2014 7:13 pm

Re: New binds

Post by Gizzy »

You could make your own 3rd party program in something like C# that emulates keystrokes and mouse clicks. That should work...
Silly question: could you essentially make a program that can make a map for you? (If you knew all the coordinates and commands to add brushes, sheets ect...)
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GreatEmerald
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Joined: Mon May 21, 2007 2:30 pm

Re: New binds

Post by GreatEmerald »

Silly question: could you essentially make a program that can make a map for you? (If you knew all the coordinates and commands to add brushes, sheets ect...)
Hmm... Random Map Generator for Unreal... Sounds good :D
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Gizzy
OldUnreal Member
Posts: 1468
Joined: Thu Jul 10, 2014 7:13 pm

Re: New binds

Post by Gizzy »

Silly question: could you essentially make a program that can make a map for you? (If you knew all the coordinates and commands to add brushes, sheets ect...)
Hmm... Random Map Generator for Unreal... Sounds good :D
Just like Worms with it's random terrain generator.....*Goes to play Worms Armageddon*
Last edited by Gizzy on Sat Aug 08, 2009 10:22 am, edited 1 time in total.
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GreatEmerald
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Joined: Mon May 21, 2007 2:30 pm

Re: New binds

Post by GreatEmerald »

Indeed, and Heroes of Might and Magic III with its Random Map Generator.
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[§Ŕ] ŤhěxĐâŕkśîđěŕ
OldUnreal Member
Posts: 4425
Joined: Wed Sep 03, 2008 8:19 am

Re: New binds

Post by [§Ŕ] ŤhěxĐâŕkśîđěŕ »

Silly question: could you essentially make a program that can make a map for you? (If you knew all the coordinates and commands to add brushes, sheets ect...)
Hmm... Random Map Generator for Unreal... Sounds good :D
Just like Worms with it's random terrain generator.....*Goes to play Worms Armageddon*
Yeah I used to play W:A before I installed Unreal (that's why my username has and x in it, in W:A there were no spaces in names allowed). XD

I don't think I could make a program because I don't have a tiniest clue about Unreal's brush format. But you can use TerraEdit for generating random terrain.
Last edited by [§Ŕ] ŤhěxĐâŕkśîđěŕ on Sun Aug 09, 2009 8:54 pm, edited 1 time in total.

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