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Bug'd PathNodes

Ask UnrealEd 2 mapping related questions, or give hints, tips and tricks
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[§Ŕ] ŤhěxĐâŕkśîđěŕ
OldUnreal Member
Posts: 4425
Joined: Wed Sep 03, 2008 8:19 am

Bug'd PathNodes

Post by [§Ŕ] ŤhěxĐâŕkśîđěŕ »

I've found a solution when PathNodes aren't listening to you (lol!)

Just select, from first to last, all PathNodes that should form a path and select RMB > Order > To Last (or To First). Then rebuild. Done.
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PRIMEVAL
OldUnreal Member
Posts: 854
Joined: Mon Apr 24, 2006 10:45 pm

Re: Bug'd PathNodes

Post by PRIMEVAL »

Never had that problem. They always listened to me in all circumstances (so far).
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[§Ŕ] ŤhěxĐâŕkśîđěŕ
OldUnreal Member
Posts: 4425
Joined: Wed Sep 03, 2008 8:19 am

Re: Bug'd PathNodes

Post by [§Ŕ] ŤhěxĐâŕkśîđěŕ »

Yay now I know how to fix my first map and that Nali. :D :o

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