Firstly, you need to know class of actor. If you dont know you wouldnt be able to do anything useful without f**king up entire level aka YOU PHAIL.
Ok, you know class, you need to type several commands in log \ command window to track down your actor.
Firstly enter "Set bHiddenEd False", where under we mean class of actor which you are trying to make to appear.
Secondly, do "Set Texture S_Actor". Nothing happens, right?
Thirdly, type "Set DrawType DT_Sprite". If you cant see or find actor then you should do next step.
Fourthly, send "Set DrawScale 10". Now you should be able to see the actor.
Fifthly, strike in "Set Style STY_Normal". Then you must see the pos.
Alternative way: one step.
Strike in "Set Actor bSelected False" then "Set bSelected True". The easiest way to select hidden bs actors


