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Any good way to convert GoldSrc mdl's to Unreal's VertMesh?

Questions and tools for modelling.
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スマイル・ドラゴン
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Posts: 1263
Joined: Sun Feb 10, 2008 9:07 pm

Any good way to convert GoldSrc mdl's to Unreal's VertMesh?

Post by スマイル・ドラゴン »

I need just the world model for the battery\armour pickup from Half-Life 1. Can anybody convert this for me please? Or direct me to the appropriate tools I can run under Linux\Wine?
“I am the dragon without a name.”
Ðàrk-_¦_-Ñïght.: / κυνικός Δράκων / スマイル・ドラゴン / Draco Nihil
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han
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Joined: Wed Dec 10, 2014 12:38 am

Re: Any good way to convert GoldSrc mdl's to Unreal's VertMesh?

Post by han »

https://web.archive.org/web/20150609012 ... And_Import
https://web.archive.org/web/20150609012 ... cy:3ds2unr

Tried that with one HLSDK mesh already. Though you would need to make sure the texture are power of two, which they are not for most meshes in HLSDK.
HX on Mod DB. Revision on Steam. Löffels on Patreon.
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スマイル・ドラゴン
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Posts: 1263
Joined: Sun Feb 10, 2008 9:07 pm

Re: Any good way to convert GoldSrc mdl's to Unreal's VertMesh?

Post by スマイル・ドラゴン »

Where do I even get the raw (non MDL?) half life models in the first place? I'm a bit lost...
“I am the dragon without a name.”
Ðàrk-_¦_-Ñïght.: / κυνικός Δράκων / スマイル・ドラゴン / Draco Nihil
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han
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Joined: Wed Dec 10, 2014 12:38 am

Re: Any good way to convert GoldSrc mdl's to Unreal's VertMesh?

Post by han »

[url=http://www.moddb.com/games/half-life/downloads/half-life-sdk-23]Half-life SDK[/url]
HX on Mod DB. Revision on Steam. Löffels on Patreon.
User avatar
スマイル・ドラゴン
OldUnreal Member
Posts: 1263
Joined: Sun Feb 10, 2008 9:07 pm

Re: Any good way to convert GoldSrc mdl's to Unreal's VertMesh?

Post by スマイル・ドラゴン »

Oh, this entire time I was looking at a github of the source code... Silly me, thanks.

Now how do I convert the .max to a .3ds file for 3ds2unr...?
Last edited by スマイル・ドラゴン on Sat Jul 02, 2016 6:15 pm, edited 1 time in total.
“I am the dragon without a name.”
Ðàrk-_¦_-Ñïght.: / κυνικός Δράκων / スマイル・ドラゴン / Draco Nihil

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