For direct access use https://forums.oldunreal.com
It's been quite a while since oldunreal had an overhaul, but we are moving to another server which require some updates and changes. The biggest change is the migration of our old reliable YaBB forum to phpBB. This system expects you to login with your username and old password known from YaBB.
If you experience any problems there is also the usual "password forgotten" function. Don't forget to clear your browser cache!
If you have any further concerns feel free to contact me: Smirftsch@oldunreal.com

UnrealEd crashes after closing it

Report bugs, read about fixes, new features and ask questions about the Unreal 227 patch here. Place comments and commit suggestions.
Post Reply
Skw

UnrealEd crashes after closing it

Post by Skw »

This problem is also with Unreal Tournament's editor.

When closing the editor, it closes very quickly. Editor.log has many CRITICAL lines:

Log: appRequestExit(0)
Critical: appError called:
Critical: Assertion failed: OwnerWindow [File:..\Inc\Window.h] [Line: 1433]
Critical: Windows GetLastError: Ikkunakahva ei kelpaa. (1400)
Exit: Executing UObject::StaticShutdownAfterError
Exit: UGalaxyAudioSubsystem::ShutdownAfterError
Warning: glxStopOutput() failed: 6
Exit: Executing UWindowsClient::ShutdownAfterError
Log: DirectDraw End Mode
Critical: WCodeFrame::OnDestroy
Critical: WM_DESTROY
Critical: WWindow::WndProc
Critical: WWindow::StaticProc
Critical: WEditorFrame::OnClose
Critical: WM_CLOSE
Critical: WWindow::WndProc
Critical: WWindow::StaticProc
Critical: WWindow::WndProc
Critical: WWindow::StaticProc
Critical: WWindow::WndProc
Critical: WWindow::StaticProc
Critical: DispatchMessage
Critical: 000C01EE 161
Critical: MessagePump
Critical: MainLoop
Exit: Exiting.

Unreal 227 editor has kinda same problem but the Editor.log is EMPTY and 0 kb.
User avatar
Smirftsch
Administrator
Posts: 8999
Joined: Wed Apr 29, 1998 10:00 pm
Location: NaPali
Contact:

Re: UnrealEd crashes after closing it

Post by Smirftsch »

yeah, known bug. I spent already hours with it, but it's a real b1tch. Its caused by a relation between c++ and uscript, and nearly impossible to debug.
Last edited by Smirftsch on Sat Dec 29, 2007 6:28 pm, edited 1 time in total.
Sometimes you have to lose a fight to win the war.
User avatar
Turboman.
OldUnreal Member
Posts: 897
Joined: Tue Feb 04, 2003 6:40 pm

Re: UnrealEd crashes after closing it

Post by Turboman. »

i have the same problem, but then i'm not concerned about it as i get it in ut too, and ued works like a charm for the rest.
Last edited by Turboman. on Sat Dec 29, 2007 6:38 pm, edited 1 time in total.
User avatar
Smirftsch
Administrator
Posts: 8999
Joined: Wed Apr 29, 1998 10:00 pm
Location: NaPali
Contact:

Re: UnrealEd crashes after closing it

Post by Smirftsch »

very interesting, but of no use for me yet  (didn't have enough time to check where this may lead), is, that if you close UED2 with the console and "exit", it closes nicely.
Sometimes you have to lose a fight to win the war.
User avatar
Age
OldUnreal Member
Posts: 848
Joined: Sat Dec 29, 2007 5:25 pm

Re: UnrealEd crashes after closing it

Post by Age »

You should make new features in ued 2.
Like multi-selecting
User avatar
Smirftsch
Administrator
Posts: 8999
Joined: Wed Apr 29, 1998 10:00 pm
Location: NaPali
Contact:

Re: UnrealEd crashes after closing it

Post by Smirftsch »

if I would have the money a professional programmer would get, I could spend more time, and realize such features. Maybe after the bugs are found and fixed...sry...:(
Sometimes you have to lose a fight to win the war.
Post Reply

Return to “Unreal 227”