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Unreal & Linux

for Unreal & UnrealTournament
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Smirftsch
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Unreal & Linux

Post by Smirftsch »

8) - after playing Unreal now for a few weeks on my Linux-from-scratch i can say it's running very stable and with equal performance to windows under a linux environment with the windows-emulator wine. Even the audio is working perfectly. I experienced  only a very few crashes of  Unreal - far less i ever had with any windows platform. Ued isnt working yet, but i guess its a problem of the visual basic runtime environment - maybe  i can find a way.. Running a server is possible , with no ping disadvantage. Absolutely stable too.

Last edited by Smirftsch on Mon Mar 25, 2002 6:26 pm, edited 1 time in total.
Sometimes you have to lose a fight to win the war.
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Homer
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Re: Unreal & Linux

Post by Homer »

I got two questions:
a) what wine version did you use, the "normal" from codeweavers or the DirectX-modified "WineX" from Transgaming?

b) Does it work with your OpenGL patch?
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Smirftsch
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Re: Unreal & Linux

Post by Smirftsch »

since i'm using my opengl patch for playing unreal (sure, what else ? :) ) i don't need winex. That should be the answer for both questions ;)
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Homer
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Re: Unreal & Linux

Post by Homer »

yep :-)
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EAGLE_CoMa
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Distribution?

Post by EAGLE_CoMa »

Hi Smiftsch:)

Which linux disribution do u use ?
I am not sure about buying Suse8.1, cause i.e. mandrake iso's are for free and the suse8.1 download i got , doesnt work.
I only have suse7.1 working.
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UnrealThrasher
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Re: Unreal & Linux

Post by UnrealThrasher »

Unreal runs great under wine and winex using the opengl patch.
I run it on Slackware 9.1 and Redhat 9. Alot faster on slack though.
So far all of the wine builds I have used, unreal has worked on.
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