i've noticed that hd textures don't have multitexturing
like Apnlx4 texture from Starship.utx used on IsvKran4.unr map
the og texture looks like this

og ingame unreal 2.27k xopengl (looks fine)

og ingame unreal 2.26 3dfx (looks outstanding)

the s3tc look like this (neural upscaling?

the s3tc ingame unreal 2.27k xopengl

and the hd remaster 4.0.1 looks like this (looks very very plain and washed out

the hd remaster ingame unreal 2.27k xopengl

seems the s3tc and hd remaster "forces a simulated and static multitexture", thats very ugly, and loses all the nice fading effect when you get close or far from those textures.
for other hand, seems all "global multitexturing" effects have been lost when we use any hd texture mod?
those hd textures (s3tc and hd remaster) are the unique that i know until now
anybody know another hd mod project that maintain the nice multitexturing effects?
is possible to do that?
i have a bad feeling about remastering textures makes all the multitexturing effects cannot be used
i hope not!
cheers.